What is Dolby? What is THX? What do these things mean in movies and audio?

This week we’ll look at your questions about audio tech and discuss a bit about recording history.

We will also cover professional Dungeon Masters and this week’s news.

William Sikkens, Bill Snodgrass, Gretchen Winkler

Transcript
Speaker:

Welcome to

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User Friendly 2.0 with host Bill Sikkens,

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Technology architect.

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And this is User Friendly 2.0.

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I am your host Bill Sikkens.

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Gretchen.

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Bill welcome lo there. Hello.

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So got a lot coming up for you this week.

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I'm going to be getting down to do another

episode of training on the jet suit.

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So we're going to talk about that

a little bit coming up here.

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And Bill,

you have a new business venture coming up

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that has to do with running role playing

games.

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We're going to talk about that

also a little bit after the news.

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So let's get to that point.

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What do we have in the news now.

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Right.

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Microsoft asks users to ignore

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anti-virus is turned off errors message.

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Yeah.

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On the topic of having credibility

with your antivirus software,

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can you imagine

having to put out a thing like that?

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If it says there's a problem,

just ignore it.

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Well, how do you know when it's real?

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You know, kind of thing?

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So what this is,

is it's an update that came out,

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on Windows

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Update, and it's causing a situation

for whatever reason.

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It's giving you a message

that the Windows Defender

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has been shut off,

when in fact it is still running properly.

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And you can check in your task manager

and stuff to make sure

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that the service is still there

and is still running if you're concerned.

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But this is a situation where they're

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looking at fixing it

with the next round of updates, hopefully,

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but that's something

you don't really want to mess around with.

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And I tell you one thing,

this is one of those times

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that the bad guys also know what happens

with these kind of things

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and would make an attempt

to do something, possibly.

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So you do want to be careful,

but if you get that message,

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it's probably a situation unless

you turned it off or something changed.

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Most likely it's still working okay.

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It's just Microsoft isn't

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talking about bad guys.

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Valves,

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massive 12 terabyte leak.

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Feeling a decade of steam game files.

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Yeah.

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So for anybody that doesn't know, valve

is a system to where you can digitally

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install games,

and it's been around for a long time.

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It's a lot of gamers use it.

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I use it is a great way,

and they have a huge archive of things

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where a lot of Andy

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developers can get their games to people

you can get older stuff.

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I was able to install SimCity,

I think it was:

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off of that system, you know, stuff

like that as well as new things.

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So there's a lot of use for this.

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It's kind of a cool service.

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It's run pretty well.

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And what they're referring to here is

there are different versions of the system

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that valve uses

to get the information in content to you.

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This includes not only new installs,

but updates and stuff like that.

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And what this is referring to is a version

of the system known as steam two,

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:which was used between:and:

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valve and a quarter

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as far as what caused this situation is

it's not a hack,

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it's something got left open

and publicly accessible,

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and it was found on the internet

and the files were there distributed.

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So they're saying that it was a problem

on their end,

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that they did something wrong.

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It wasn't that somebody got in.

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So there isn't the risk here, at least

according to them of personal information,

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your valve account or steam account

being compromised in some way, or credit

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card information

getting out or anything like that.

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So one of the things that is interesting

about this is starting to look through

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what actually is contained in ten years

worth of 12TB worth of game files.

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And a lot of information that's out there

kind of sheds lights on things,

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because there's a lot of releases that

never got out, things that were canceled,

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other stuff of

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that nature, betas

that we never actually saw, and so on.

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So I'm sure there's going to be a lot of

news coming out of this and just kind of

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what was going on for that

ten year period.

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:d the reason that it ended at:

again, that's when they switched systems

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to their current version,

and the current version

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was not left open.

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All right.

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:Earning man:

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pouring into the Nevada desert.

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The Burning Man.

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For anybody that doesn't know

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it's an event that's held in northern

Nevada, has been for a long time

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in which

a lot of people go out to the desert

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and have art installation,

among other things.

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They create a temporary city,

and at the end of this,

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they burn the effigy of a man

and then clean up and go away.

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And the idea is to make it look like

nobody was there.

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Now, Bill, you're in that area,

and I know at one time

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you live a little bit closer

to that event.

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Can you tell us

a little bit more about it?

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Well, literally a city pops

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up over a weekend and we're talking.

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Oh, 40,000 I think was one of the biggest.

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I'm not sure it might be even bigger

this year.

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They had to start cutting it off

because there's just

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lack of logistical ability to get water

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and sanitation and

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law enforcement.

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And many ways

this this is an event where anything goes.

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So you do have some challenges

that that can create.

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And on the flip side of it,

so very different from when I first

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heard about it.

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Well, Burning Man started in California

on the beach, and I believe it

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had something to do with somebody

getting a divorce if memory serves well.

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Yeah, I think that's probably

where the origins were.

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But when I heard about it, I was at

it was in college

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and it was like it was a camping trip

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and it was to do art out in the desert.

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Right.

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And, if I recall,

I because I was invited to it

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and while I was in college

and it wasn't something you paid to go to,

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and it was just

like an art thing that you did.

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And I think they were planning to do.

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I think it's called Raku.

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It's where you build a kiln in the dirt,

and then you do ceramics

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and you fire it out, you know, outside

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instead of a, a professional grade kiln.

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Right.

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And so I didn't have anybody to go with,

and I didn't know any of these people

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well enough to go camping,

you know, off with strangers.

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So I didn't go, but

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that would have been long time ago.

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So it's really changed.

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Things have changed.

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For one thing, that cost to get in

this year, average cost was $775.

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They do have different tiers and things,

but that was the if you just kind of

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bought a ticket and wanted to go out,

that's what it would cost.

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So it's not free anymore.

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And I know there's multiple schools

of thought on this.

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Some people love it,

some people hate it kind of thing.

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I, I don't know, I think anything

that promotes art has its place, but

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I also think that there is a point where

you can get a little bit over the top.

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And just my opinion, it kind of looks like

Art and Road Warrior, you know, meet.

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I could see where something like

that could be fun.

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As far as the event goes.

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Now, me personally, spending any time

in the middle of the desert in the heat

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and the sun is not something

I'd like to do.

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So when they move it to rock.

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Yeah, exactly.

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So when they move it to an air

conditioned ballroom somewhere,

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maybe I'll check it out.

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I actually did fencing out in the black

Rock desert.

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We did a fencing tournament out there.

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For real?

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Yeah, I believe you.

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I have done work in the desert

to believe me.

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I know what it is.

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No, but.

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Oh, yeah.

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No, but this was real fencing. Not.

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Not putting up fences, fencing

like Olympics, you know, like swords.

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Or. You have a sword. Yes, yes, yes.

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Yeah.

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And not selling legal goods.

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Not that kind of fencing.

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Haven't you ever heard that term? Yes.

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Oh, okay. Yeah.

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Anyway, coyote versus Acme

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beat Jacob Elordi, the dog stars.

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So this is an interesting story.

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Coyote versus Acme is a movie.

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Wily coyote from the Roadrunner

cartoons has

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basically gotten fed up

with all of his stuff

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from Acme not working the way that it's

meant to, so he sues them.

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And that's the premise of this movie.

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And from what I understand,

they've done a really nice job on it.

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It was one that was being produced

by Warner Brothers.

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They had pretty much made the film

and then decided they didn't

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want to release it.

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The rumor is

they wanted to use it as a tax write off.

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So through a long set of circumstances,

another production house called

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Ketchup Entertainment got the rights

to be able to release it and did,

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and it edged out

just 80/80,000,000 dollars on its

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first weekend, which is not bad for a film

that wasn't supposed to make money.

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Yeah, that's pretty good.

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The return

of Twitter could be a happy ending.

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After the worst rebrand of all time.

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There you go for a headline, right?

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So when I first started hearing

about this, it's like, okay, what is

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what is going on? Because,

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you know, there's been the situation

where there was Twitter,

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little Blue Bird, you sent tweets,

very popular social networking site,

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and then it was bought by X,

rebranded as X,

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and ever since then has been embroiled

in a lot of controversy.

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And that's a story for another time.

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But let's just say that it has certainly

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created some drama over the years.

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So another group is basically come out

and said, well, you've abandoned

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the trademark. So band and trademark.

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And again,

I'm not an attorney or anything,

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but from what I have read on this,

they're making the claim

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and actually have gotten some support

on this claim from a judge

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that since the trademark was abandoned,

it's available.

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And now they're setting up

a new social networking site called

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Twitter based on what it was originally

at a URL called Twitter Dot now.

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And I tried to get into this.

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It's not available for public release yet.

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You can get advanced access to it

for 20 bucks or no, I think it was 40

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bucks anyway.

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You pay a small fee,

you get advanced access to it.

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I might actually try it,

but when I did, it wasn't working.

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It said, we're down.

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So, you know,

we'll have to see what happens with that.

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But I can assure you that

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if there isn't already,

there's going to be a lawsuit.

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I believe that

that has already been filed.

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The idea of doing something like this,

although on my personal opinion,

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I kind of hope they're successful

because Twitter,

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what Twitter originally was,

I did like yeah, it was fun.

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It was fun, you know? Yeah, yeah.

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And I don't know

if it's possible to get that back,

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although I am led to understand that

one of the people

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that's driving this was one of the people

that was originally involved

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with setting up Twitter back in the day.

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So, you know, it'll be interesting.

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You guys want to see Twitter come back?

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I haven't been so social lately on social

networking anyway, but I don't know, be

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kind of nostalgia standpoint, I guess

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maybe from a nostalgic standpoint, but,

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I just don't do social media

that much anymore.

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Yeah, neither do I. Yeah.

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I think about how much time I spent

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on things like Farmville in the day,

and it's, Oh, gosh.

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Yeah.

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Oh, I just found stuff from Farmville

is so weird.

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When I'm in, I'm unpacking, you see,

and I found some Farmville, like,

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look like Christmas ornaments,

little stuffed Farmville characters.

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I don't know where Jeremy got these.

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I don't even remember.

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I didn't come from. Yeah.

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No, I

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actually, it's just, you know,

we have to admit these things.

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Eventually, I actually managed

to wear the paint off the mouse

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clicker

button on my laptop playing Farmville.

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Wow. Yeah.

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So I will admit to the shame of that.

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Well, talking about paint and fun

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has a coloring pages for kids

and perhaps adults to

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science.

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Nasa.gov is where you go to check this out

and they are,

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as the headline says, publishing

or have published

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coloring book pages

based on some scientific topics

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that NASA might be involved

in, including Mars.

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Something called the Nancy Grace

Roman Space Telescope.

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And basically you go on, you get PDFs

of these pages, they're free to get,

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and you can color them

and you can print them out and color them.

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Yeah, exactly.

And it's not limited to kids.

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A lot of adults love doing coloring.

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I saw some of the stuff

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that they're coming up with here,

which is really kind of cool.

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And there seems to be three categories.

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There's the adults that have posted stuff,

there's the kids that have posted stuff,

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and then there's the ones

where they've tried to have AI color them.

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I don't know why I was thinking

about actually doing this for fun.

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You know, I think it would be fun to do it

if actually do it.

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Yeah. Now, I'm not artistic.

I could try it.

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I mean, I can paint by numbers, sort of.

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So I know

maybe I could do something like this, but,

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All right, shopping malls are

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charging for prime parking,

and it's not going well.

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Yeah, I wonder why.

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When I got said that, I honestly thought

this was from The Onion.

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I really did.

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And here it turns out,

if you say today that's reporting on it.

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So now for anybody

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that looks at malls

and kind of tracks this,

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I think it would be pretty safe to say

that the American Mall is a little bit

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in decline

in some places more than others.

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There are a whole John on places

like YouTube dedicated to urban explorers

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that go in and check out abandoned malls

and end up with some creepy things

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from mold filled places, stuff

that's flooded, stuff

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that's just been left to the test of time

to rumor even has at places

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that aliens have invaded.

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I don't know how true that last one is,

but who knows, right?

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Anything.

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It looks creepy.

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Regardless, on some of those shows

it's like, oh yeah, what they see

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and what they come up with

is really strange.

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And the malls have been in decline.

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There's been a lot of reasons behind it.

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The biggest thing that's claimed on that,

and it does contribute to it, is the fact

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that things like Amazon and online retail

has certainly cut into the business.

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I think another part of it is, is

we had way too many malls.

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It was just oversaturated in places. Yeah.

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And then some people bought the malls

and just kind of made them yucky.

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They lost all that cool stuff

that used to be in the mall.

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That's always one of the things

that I've had to ask.

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The question is these companies

come in, they take them all,

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which was a part of the reason you went

there wasn't necessarily to shop.

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It was like a third space,

you know, a place you would go

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that wasn't your home

and wasn't work. Right.

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So yeah, would go and you would hang out,

go food court and get some food,

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you know, hang out at the arcade,

whatever it is that you like to do,

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meet your friends.

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And in line with that,

they would have places that were nice

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to do this fountains, conversation

pits, places that were safe to be.

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And then it seemed like in the 90s

these companies would come in, strip

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all that out,

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painted gray or beige, and then go,

no one's coming to our mall anymore.

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It's because I'm not sure it takes

a degree in marketing to figure out why.

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Yeah.

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Oh, which is too bad.

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And then in line with that, with Sears,

especially with Sears going under,

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I mean, yes, there's still a couple stores

still open that are Sears,

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but a lot of the big mall anchors

like that are gone.

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Even the smaller ones.

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Even companies like forever

21, Radio Shack,

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you know, some of these other things.

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Sam goody, there's still a Sam Goody,

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by the way, in Oregon,

there is one left in a mall.

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Which one of these days

I want to go check out?

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But what Birney house, you know,

and some of these others.

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Yeah.

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Just gone and it's and and I know here

in Oregon, there's a big mall nearby

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where we all live

in Beaverton and Washington Square Mall.

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I believe it's what it's called.

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And you go there and it's clean

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and it's kept nice and everything,

but it does not have the

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or really the draw.

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You go in there and yeah, it's shops

and that's great and fine.

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And even a few years ago

you still had things.

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There was an Amazon store.

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There was a Star Wars store in there

that was really cool.

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You know, some specialty

things that seems to all be gone too.

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Now. People still go there.

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This is not a dead mall

by any stretch of the imagination.

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And again, the stuff

that's in there is done.

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Well, it's safe as far as I know.

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And and the environments kept nice,

but it's just not what it

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once was, which is a bummer.

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Yeah.

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So into rant

I guess we have a news topic here, right?

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About parking.

Okay, so what they're doing?

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Oh yeah.

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We completely forgot that.

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Yeah, well I was I was too busy

thinking about, when I used to like mall.

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So what they're doing is coming up

with this scheme, as the headline says,

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it isn't going over too well where it's

still free parking for the most part.

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But if you want the good spots,

you know, like near the door,

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those you have to pay for.

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So you scan a QR code and you have to

actually pay money to use the spot

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at rates of like two three bucks an hour

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or more, depending on what you're at.

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And I just, I couldn't imagine

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why people don't like that sarcasm

signed, by the way.

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Yeah, yeah.

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So anyway, it's it is really too bad.

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I, I am seeing

also a lot of places that are attempting

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this are starting to back off on the idea

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because people really don't

want to be nickel and dime death anymore.

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And the reality of the situation is, is

you do have to have something

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that attracts

people to go to your location,

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because you do have the choice these days

of going on e-commerce site Amazon,

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you know, or others

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in ordering whatever it is you want

and having to deliver to your mailbox

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versus paying for full time

driving there, getting stuck in traffic,

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probably getting there and getting back,

figuring out the park.

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And now you have to either

park in the North 40 or you pay,

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or you could go to someplace,

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that has everything like Ikea

and just wander through there.

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Yeah, you know, for a couple of hours

and get food, you know?

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So, yeah,

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I, in an odd way, has the attraction

a little bit of what used to be in malls.

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And like you say, there's the cafeteria

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and there's some unique things

to check out.

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And I love walking through there

and messing with all the stuff.

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And, you know, it's I don't know, there's

just something about that that's kind of

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fun to do.

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But yeah, the

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uniqueness and stuff of, of the old mall

certainly has gone the neons

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and all the things that would define

that in the, of the plants.

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Yeah. Yeah.

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So but in any event,

have you guys paid ever to park at a mall.

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No, no I, I yeah I think Las

Vegas is figuring out this too.

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When you have to pay to park at

the see knows that people don't park.

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I wouldn't pay to park at a casino either.

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It was like, what on earth are you doing?

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So anyway.

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Yeah. Interesting thing.

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So okay, end of mall rant.

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Why do we have next?

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Manchester Airports

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Group says hackers stole travelers data.

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Yeah. So final topic that's come out here.

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This is a group that owns

several airports in the UK.

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And what seems to have been stolen

is basically credentials and other things

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related to the use of the Wi-Fi

at these locations.

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So it isn't a lot of real

personal information

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that's gotten out, but something that

they've wanted to kind of get the word out

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just so you kind of know what's going on.

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And I think a lot of hacking

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that's going on in Europe

right now is state sponsored by Russia.

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But because we're seeing

that kind of happening all over the place,

401

:

but it is just one of those things

to be careful.

402

:

If you're using a public network,

don't share financial data,

403

:

or even I wouldn't

even go to my bank account, to be honest.

404

:

I wouldn't do them or anything

that involves putting in a password.

405

:

The apps for the banks

and stuff are safer,

406

:

but even if it's not someone hacking

407

:

the network, there's things that bad guys

can do where they overpower

408

:

the network and can monitor all the stuff

that's going back and forth over it.

409

:

And even an encrypted connection,

410

:

which is better still,

isn't something that I would necessarily.

411

:

I'll wait and, you know, get on someplace

secure to do that.

412

:

Now, if you're just going on to browse

and look up the

413

:

store hours of somewhere or something

like that, or check into a wait queue,

414

:

that's fine.

415

:

But you know, such that it is.

416

:

So let's, let's,

let's talk about Bill's new project.

417

:

So, Bill, what are you doing?

418

:

Well, I know I've talked about it before,

and maybe I didn't

419

:

have the best view of it back then,

but I have begun

420

:

my journey as a paid DM,

a professional DM on

421

:

start playing games.

422

:

So. And that's a little bit

about how that works.

423

:

Now I've, you know,

you've run games for us.

424

:

So I think if anybody would know

how to do this, it would be you

425

:

because you've always done

a really good job.

426

:

But what's the difference

427

:

between that and doing something

where you're actually paid to do it?

428

:

Well,

429

:

not much really.

430

:

I feel like that. Really.

431

:

What I missed

when I was first talking about

432

:

this is the understanding

that paying for it, you expect me

433

:

to be there on time as the DM, and

I expect you as the players to be there.

434

:

So it makes a consistency that may not

happen in more casual games, right?

435

:

Yeah, it's yeah, it's that professional

level of you need to be on time.

436

:

With it.

437

:

I mean I I've bought in modules

and things like that and other aides.

438

:

So I mean it's also I know you're expected

to have a lot of resources for players.

439

:

And that's what I feel like

it really brings into things.

440

:

Well,

and you seem to have a really broad base

441

:

of understanding of the game

and the law involved.

442

:

And you also do the fun characters,

443

:

you know, like some of your crazy

character voices are fun.

444

:

So yeah, I do try my voice acting.

445

:

No, but it seems like a really cool idea.

446

:

And I could see I,

I knew this stuff existed,

447

:

but until we started talking about

I hadn't really thought about it much.

448

:

But it seems like a player standpoint too.

449

:

If you just wanted to jump on a game,

you have someone that you know

450

:

knows what they're doing,

which that seems really cool.

451

:

And there's a thing, you know,

I had to get reviews.

452

:

I check the reviews of your damn.

453

:

When you get into a game,

it oftentimes tells you

454

:

how many seats have to be filled

before it started, like my current one is.

455

:

I want four players minimum

to start the game because it is.

456

:

I'm running a campaign

from a crooked moon and

457

:

Fact if you want to look it up,

it's called A Time Under the Crooked Moon

458

:

and you'll know it's mine.

459

:

When you see the DM as Gotham mogul

for indices.

460

:

Bill.

461

:

Okay.

462

:

No, that's what's a goth mogul.

463

:

So what's a goth mogul?

464

:

So everybody will remember.

465

:

Well, mogul

466

:

is a creature from Final Fantasy,

and it's been a

467

:

one of my favorite creatures

in gaming history.

468

:

So I adopted that as my screen name,

469

:

the goth mogul.

470

:

Cool. That is.

471

:

That's too cool.

472

:

All right,

473

:

so that's

474

:

where somebody goes to check this out

if they want to see what you're doing.

475

:

Yep. Start playing games.

476

:

And again, a Time Under the Crooked

Moon is the name of the campaign.

477

:

It'll be running Fridays at 5 p.m.

478

:

Pacific time.

479

:

And again, look me up as goth mogul

480

:

as your dungeon Master,

and you can find it that way.

481

:

It's a levels

1 to 14 campaign from the Crooked Moon.

482

:

And, should be fun.

483

:

Yeah,

I think that's going to be incredible.

484

:

All right. This is user friendly 2.0.

485

:

We'll be back after the break.

486

:

He's got a really big computer

487

:

and he uses it uses it every day

and uses it.

488

:

Uses it in every way.

489

:

What do you do for.

490

:

You know, I'm

not that sure because he's here as well.

491

:

This is user friendly 2.0 user friendly

dot show is your one

492

:

stop to check out everything

user friendly past episodes.

493

:

Place to your questions, your comments

and check out everything else.

494

:

Let's see you on the website.

495

:

User friendly

dot show. We'd love to hear from you.

496

:

All right, so we've got two things

to talk about in this segment.

497

:

And one of them is the headline

of the show, which is going to be

498

:

where we are with stereo audio equipment

and that type of a thing.

499

:

Before we get into that,

500

:

because I didn't get into it

in the first segment, I am going to get to

501

:

jump into my third round of flight

training with gravity this week.

502

:

Now, Gretchen,

you were with me on that last year.

503

:

Yeah, and I think you enjoyed yourself.

504

:

Oh, yeah, I wish I could go again.

505

:

I really feel we've got to get you

in the suit one of these days, too.

506

:

It is a lot of fun. Hopefully

this time I'll be able to hover properly.

507

:

That's my goal.

508

:

So I did get to that point last time,

just barely at the end of the day.

509

:

So, you know, you go through these

different modes of it.

510

:

For anybody

that hasn't seen a check it out.

511

:

Gravity is the website

and there's a channel on YouTube

512

:

and some other things,

but it is absolutely amazing

513

:

and it's very hard

to compare it to anything

514

:

because you actually are flying an Iron

Man style jet suit.

515

:

You can also see them on Instagram easily

to tons of videos.

516

:

Yeah, no, definitely around there

they've held

517

:

now a couple of times the jet suit races.

518

:

And that's kind of a sci fi thing

just in of itself, which is kind of cool.

519

:

Hopefully one day

I'll be able to participate in that.

520

:

We'll see. That would be a lot of fun.

521

:

But again,

522

:

I'm going to go ahead and check this out

and see where we're at.

523

:

And it'll be fun to talk about this again,

because it's been a while.

524

:

It's been over a year

since I've been in the suits,

525

:

so I'm starting to have

or have started a long time ago

526

:

having withdrawal from it.

527

:

So anyway.

528

:

On that note, let's

go ahead and jump into audio file stuff

529

:

because we've been having some fun

with this.

530

:

This is unofficially been

something we've covered every year, and

531

:

we tend to get a lot of great

input from everybody listening

532

:

to this, and it's a lot of fun

to check it out and see where it's at.

533

:

And being that next year

is going to mark 150 years

534

:

since the first recording was ever made.

535

:

Really?

536

:

Yeah.

537

:When you think about:

when Thomas Edison made

538

:

the first mechanical

recording on the cylinder and, you know,

539

:

going from there, it is interesting

to see how much this has changed.

540

:

So there's been different

generations of this.

541

:

And right now

I think what we would look at is from

542

:

a description, the best way to look at it

is that what audio engineers do today

543

:

is they're trying to recreate a place,

like actually being in an auditorium,

544

:

if that was the place

you were trying to recreate,

545

:

which is a little different

from where this began.

546

:

So looking back on this a little bit,

just to kind of look

547

:

at the history of these things again,

:

548

:

was ever made, and at that time

you didn't have things like microphones,

549

:

amplifiers, certainly digital processing.

550

:

And they use sound

to physically move a stylus,

551

:

which created a representation

of those vibrations on a cylinder.

552

:

And then playback

was just simply the reverse of that.

553

:

And it was for the first time

that humans could store sound.

554

:

So it's kind of cool

to think about that, you know.

555

:

Build out from there.

556

:Next advance was made in:

557

:

And that's when they started

using electricity to do recordings.

558

:

And in that time you started

having your microphones, amplifiers.

559

:

In those days

vacuum tube based loudspeakers and so on.

560

:

That would make it sound

a lot more realistic.

561

:

So the original sound definitely

had a very, I don't know, tinny aspect.

562

:

How would you describe that?

563

:

It was a recording, but it wasn't.

564

:

Yeah. Hollow. Hollow my.

565

:

Yeah, yeah.

566

:

Good thing from that.

567

:

And then from that you got to the age of

magnetic tape and that changed everything

568

:

because your recordings can now be edited,

copied, manipulated and so on.

569

:

And then you stepped into

where you're starting to get modern area

570

:

instead of recording just one track.

571

:

Why not several?

572

:

Well, multi-track recording.

573

:

So even like with user friendly,

each one of us

574

:

and when we have guests on each

guess has their own separate audio track.

575

:

And this is a little different

than stereo.

576

:

It's the idea that each person

you can mute out everybody else.

577

:

And from a standpoint of recording a show

578

:

like this,

it helps if you have background noise

579

:

on somebody's channel

and they're not talking.

580

:

It's easier to clean it

up, stuff like that.

581

:

But it is definitely a direction

that was a big change.

582

:

Or they would go into that

and where this would have

583

:

originally been used

was that you would have had one track.

584

:

Let's say you're

recording a musical performance, one

585

:

track would be the drums, one

track would be the guitarist,

586

:

one track would be the vocalist.

That kind of a thing, you know?

587

:

And then you can later

go in and adjust these things.

588

:

Then you step into when we

589

:

look at multi-track, the idea of stereo

and of course this is nothing new.

590

:

This goes back to last century.

591

:

What? It's

the idea that you had a location.

592

:

So you have a left and right channel.

593

:

And in a lot of cases,

if the mixing was done properly,

594

:

your brain would create a central channel.

595

:

So you'd have music coming from

front of you, which was mixed in that way.

596

:

And then you

597

:

had to the left and the right, and they

actually called that a phantom center,

598

:

something that actually worked quite

well if the stereo was produced properly.

599

:

So that was a thing.

600

:

But we're still in a lot.

601

:

Right, still recording in that format.

602

:

Well, of course, like with everything else

in late 70s early 80s,

603

:

we start seeing digital compact

disc arrived commercially in:

604

:

which was the first way to distribute

sound in a completely digital format

605

:

and be able to recreate things in a way

606

:

that sounded supposedly

exactly like the original.

607

:

And there's, I'm sure, a lot of debate.

608

:

I can already hear the keyboards clicking

well with,

609

:

you know, the records actually real sound.

610

:

And we'll talk about that in a minute

because there is some truth to that.

611

:

But like with anything else, when CDs

first came out and still to this day,

612

:

of course, with them is it

isn't just about having a format

613

:

that can authentically recreate

sound properly.

614

:

You now have a situation where the way

that the audio file was mastered matters.

615

:

The equipment you use, the room you're in,

the you know, the way it's done,

616

:

and you could very easily

have a great system

617

:

to distribute the audio

and have a terrible recording,

618

:

because now you could hear the problems

better should they exist.

619

:

Right? Okay.

620

:

So will you think about

621

:

it with vinyl records,

which was before CDs,

622

:

the most common way of buying an album

or something like that,

623

:

there was Surface Noise

and all the rest of that kind of stuff,

624

:

so that was just considered

part of the listening experience.

625

:

But if you had a bad underlying recording,

sometimes that was hidden a little bit

626

:

because you weren't

expecting it to be perfect.

627

:

Okay.

628

:

You know, there wasn't the crystal

clear, crystal clear bit.

629

:

So anyway, so that's kind of,

you know, just a real quick

630

:

review of the history

of all this kind of stuff.

631

:

And then we get into today

and a lot of this that I'm going to be

632

:

covering

is based on questions that you've sent in.

633

:

So if I'm jumping around a little bit,

that's why.

634

:

But one of the things that we get asked

is the whole idea with modern audio,

635

:

what is lossy, lossless and what's good

and what's not,

636

:

what's high resolution

and that type of a thing.

637

:

So if you have a digital recording

that is complete

638

:

and has every bit of information

there that is lossless.

639

:

So in other words, it's all there.

640

:

But this takes up a lot of space,

a tremendous amount of space.

641

:

So in line with that, there has been a lot

of work done, some better than others.

642

:

I'm being able to compress

the digital signal, but in order to do

643

:

that, you have to take something away

by the nature of what it is.

644

:

So the advantage to

this is you reduce the file size.

645

:

The disadvantage is

if you don't do it right,

646

:

you can really tell that you've reduced

the file size.

647

:

Most common

method of compression that's used as MP

648

:

of course MP3 players.

649

:

That's where that comes from

is that is a format of compressing audio.

650

:

And there's other things out there.

651

:

One you may have heard of as Flac,

652

:

which is one that's used,

653

:

and there's a whole list of these things,

654

:

but it is definitely

655

:

one of those situations where you're going

to have a lot of different opinions.

656

:

Some are good

and some are very obviously bad,

657

:

and some of them,

658

:

I don't think you could hold a razor next

659

:

to the another one

and really know the difference, but

660

:

those are out there that seem to be able

to hear that I'm not one of them.

661

:

So, you know, and it all kind

662

:

of comes down to what you prefer.

663

:

Now, the other thing of it

too, is, is when you have a compression

664

:

format, again, using MP3 as an example,

it's also possible to change

665

:

what's called the bitrate.

666

:

And that can drastically also reduce

the quality of what you're hearing.

667

:

So if you've ever heard it,

where it's sound,

668

:

where it's like really tinny,

that's a little bit right usually.

669

:

So in any event,

670

:

that type of technology

is used to be able to fit things in

671

:

something like an MP3 player

now streaming over your phone,

672

:

but it's still all the same basis

in technology that goes from there.

673

:

And as we move forward

with those type of things, where we are

674

:

now, where a lot of us

675

:

listen to our music over

Bluetooth speakers and that type of thing,

676

:

and that's basically

what's powering all of that.

677

:

All right, guys,

have a mortgage to death yet. Or

678

:

I mean, I do this on, you know, weekly.

679

:

So there you are right. Yeah. Exactly.

680

:

Yeah.

681

:

He's a sound editor. So yeah. Yeah.

682

:

No, you would be the professional among us

on knowing how all that works, right?

683

:

You somehow get me to sound good.

684

:

So I think you're maybe more of a magician

than an electronics, but,

685

:

hey, you know,

so he's using his DM skills.

686

:

Yeah. There you go. There you go.

687

:

Just don't process me through AI,

and we'll still be able to work together.

688

:

So another question that

689

:

we get asked a lot on this subject

is the whole idea of surround sound.

690

:

So we've talked about stereo.

691

:

You have a left and right channel

and kind of a footnote to that,

692

:

and it really is from history

is something called quadraphonic

693

:

that was out for a little while

where you had four channels,

694

:

so you'd have a left and right

front and a left and right back.

695

:

It never really took off

because the formats to be able to encode

696

:

that were never standardized.

697

:

So you could have one kind

of a quadraphonic stereo.

698

:

And if you bought a record that was meant

for a different kind of wouldn't work.

699

:

And there never was really a common

format, you know, between all of that.

700

:

So what's Dolby?

701

:

Well, we're going to dive into that here

because that is a form of digital

702

:

sound sound.

703

:

And that's kind of our next topic here

is to go through

704

:

what all of those different are because

Dolby is one of many for one thing.

705

:

Okay.

706

:

So I think one of the things to kind of

preface that in a way, to make it

707

:

a little bit more understandable

is the whole idea of home theater.

708

:

So if you go right now to a big box store,

709

:

look online and want to buy a amplifier,

it's most likely going to say

710

:

something where it has numbers

after it, like 5.1, 7.1, 7.2 okay.

711

:

And these

type of things are ratings of what it is.

712

:

And that what that has to do with surround

sound.

713

:

So most common are 2.0.

714

:

That's stereo right.

715

:

Two two speakers 2.1.

716

:

The number after the decimal point

is your subwoofer or low frequency

717

:

bass channels

which is usually a subwoofer.

718

:

So 2.1 would mean stereo

with a subwoofer 5.1, which was one of the

719

:most common ones in the early:

meant that you had five channels.

720

:

So a center channel, front, left

and right, rear left

721

:

and right, and a subwoofer.

722

:

Then you had 7.1, which is seven speakers

723

:

with one subwoofer,

and then real modern stuff, 7.1.4.

724

:

They've got four.

725

:

The third number has to do with height

speakers or overhead

726

:

so that you can get sound from up down

as well as from just around you.

727

:

So that's what all those numbers mean.

728

:

So if you had like 7.2, that would

essentially mean you had two subwoofers.

729

:

And that's all that is.

730

:

So Gretchen, you're asking about

731

:

technologies and encoding like Dolby.

732

:

So let's talk about

one of the most current versions of that,

733

:

which is Dolby Atmos. Okay.

734

:

And I know you guys have heard me mention

this because I do like my Dolby Atmos.

735

:

Right.

736

:

And this is a format of surround sound

that came out in:

737

:

Initially.

738

:

It's gone through a few generations

since then.

739

:

And what we were just talking about

was the number of channels

740

:

that you would have.

741

:

So 5.1 was five speakers.

742

:

So that's five different channels, right?

743

:

And as technologies have progressed, Atmos

and some of these other ones

744

:

that have come out, Dolby

being the company that created it.

745

:

So the answer Gretchen at 10,000ft

746

:

view to your question is

Dolby is a company that creates surround

747

:

sound codecs or technologies

to distribute surround sound.

748

:

And then there's different types of Dolby

of which Atmos is one.

749

:

Okay, okay.

750

:

Hopefully that makes sense.

751

:

So what they've done with

this is they've started mapping sound.

752

:

And that's the biggest difference

that Atmos brought to the table here.

753

:

So instead of being channel based

you have an engineer with channels

754

:

saying this sound goes to the left speaker

or that that one to the right and so on.

755

:

Atmos treats the sound as an object.

756

:

So let's say it's a helicopter.

757

:

So instead of encoding where it should be

on a speaker, it is encoded as to

758

:

where it you should hear it in the room

that you're sitting in okay okay, okay.

759

:

That that that changes. Yeah.

760

:

That makes it different.

761

:

So is this what they use in the movie

theaters?

762

:

Oh yeah. Big time.

763

:

Big time.

764

:

And with these systems being set up right

now, that was another big thing too,

765

:

because it used to be

we're going to get into T.H.

766

:

and George Lucas's answer to this,

which was one of the very first

767

:

hearing that that THX thing in my head.

768

:

And I'm like, what was that talk about?

769

:

And we'll talk about that in a minute.

770

:

But basically what you had going on there

is exactly what you're talking about.

771

:

So you had something that was engineered

for a movie theater with channels.

772

:

It would work great,

773

:

but if the home theater system

had the speakers in a different spot

774

:

in the room or something,

it wouldn't sound right because of that.

775

:

Yeah,

776

:

but if you haven't,

where it can say, well,

777

:

the helicopter is supposed

to go over your head

778

:

and whatever

779

:

your speaker format is, that's

where it's going to appear to come from.

780

:

That's

what something like Atmos does. Okay.

781

:

So it's

a completely different way of encoding

782

:

and that type of a thing,

but it is one that made a huge change.

783

:

And what basically you're doing with

784

:

that is you're creating

something called a sound field.

785

:

Okay.

786

:

So there's competitors of that.

787

:

Another one that you may have seen

the letters for is DTS or DTS X.

788

:

And if you haven't it's out there.

789

:

And it's basically a enhanced sound system

that uses a similar

790

:

object based philosophy,

just using a different method of doing it.

791

:

So think back to quadraphonic.

792

:

Now we have two competing technologies,

right?

793

:

The difference being with a digital

amplifier you can support more than one.

794

:

So it makes it not a problem like it used

to be with that type of a thing. But

795

:

there

I you know, really as far as immersive

796

:

audio goes, I think both of them

do about the same thing.

797

:

DTS if you've ever been to an Imax movie,

798

:

that's the system it uses there.

799

:

For being able to do this,

although I have seen Atmos

800

:

with Emax as well, but primarily DTS

is used in that kind of environment.

801

:

And Gretchen

so you were asking about George Lucas and.

802

:

Right.

803

:

Yeah.

804

:

Well, believe it or not,

805

:

t h is something more than 15 seconds

you see, in

806

:

front of a movie that's really loud

with a really strange tone.

807

:

And it sounded kind of cool and

impressive, but okay, cool and impressive.

808

:

There's actually people

that that terrifies.

809

:

There is actually a phobia of the sound.

810

:

Really.

811

:

It really is a thing.

Yeah, I didn't know that, you

812

:

know, but

813

:

this was a little different approach

when Lucasfilm came up with this,

814

:

what they were aiming to do was actually

creating a set of standards, not a format.

815

:

So t h is actually not a format.

816

:

It's standards that formats are based on.

817

:

Okay.

818

:

And George Lucas and creating Star Wars

and his other films as well.

819

:

But primarily Star Wars had a situation.

820

:

In order to experience a Star Wars

film properly,

821

:

it had to be able to be reproduced

in the way that he wanted it to be,

822

:

which means sound in the right place,

video in the right place.

823

:

And at that time, late 70s movie

theaters really didn't do that

824

:

because there wasn't

really a way to do it, to set it up

825

:

and this is going to work

or that isn't going to work.

826

:

Right.

827

:

So what he did is he created standards,

828

:

and the standards were designed

that if you met these standards,

829

:

you would end up with the sound

being the way that it's supposed to,

830

:

but it would still if you had speakers

in the wrong spot or something like that,

831

:

it wouldn't sound quite right.

832

:

They also have a thing called

spatial audio, which is a technology

833

:

belonging to t h that does take beyond

just the certification.

834

:

So one of the things that's interesting

to you,

835

:

and Lucas tends

to be on top of the technology

836

:

when it comes to this stuff,

which is really kind of cool.

837

:

And I did not know this existed,

but one of the things with spatial audio

838

:

and with H.

839

:

And I just got a new amplifier,

so I'm gonna have to try this out

840

:

as the headphones

track your head movement.

841

:

So when you move your head,

it moves the sound

842

:

based on where you're looking in the room.

843

:

Really? Yeah. Oh.

844

:

Oh. And I would have a lot of questions

about that working properly.

845

:

But I also know that stuff that comes from

Lucasfilm, it'll work properly.

846

:

He wouldn't have released it

if it didn't. Yeah.

847

:

So you know, what is it?

848

:

It's Skywalker sound

you see often at the end of of movies,

849

:

you know that Skywalker Sound

worked on the project, right?

850

:

Yeah.

851

:

And that means

it's going to have good sound.

852

:

And these technologies, by the way,

are being incorporated, are not being

853

:

have been for a while

and a lot more than just simply

854

:

movies, video games

that use Atmos and, and other formats,

855

:

spatial in this sense and other formats

correctly.

856

:

It really adds to the game experience.

857

:

I mean, you know, you are immersed, right?

858

:

So it makes a huge, huge difference.

859

:

And some of the other things that go

along with this are quite interesting.

860

:

Like I said,

I just bought a new amplifier.

861

:

My old upmost amp,

which was a previous generation, died.

862

:

Oh, about two months ago.

863

:

And then I started

looking into buying a replacement.

864

:

And then I found out how much they cost,

865

:

had an appointment with my cardiologist,

and after recovering from that.

866

:

Managed to, stuff's not cheap.

867

:

Although one thing I have noticed

that most certified stuff.

868

:

You can get some audio equipment

that's not

869

:

totally wallet breaking,

and it still sounds pretty good.

870

:

So that that actually is a thing.

871

:

But this is my primary home theater.

872

:

I love working with this stuff,

so I did end up getting a good quality

873

:

amplifier

that does Atmos, does the standards, does

874

:

you know, all these other formats

and doesn't quite well.

875

:

And Gretchen,

I know the first time you were listening

876

:

to it, your comment to me was the voices

are coming from the back of the room.

877

:

So one of the things about this

878

:

that really kind of impressed me

is going through the setup process.

879

:

And in this,

880

:

the stereo system itself

came with a microphone,

881

:

and you put the microphone

in your listening position

882

:

where you're going to sit in the room,

and then it runs through a test setup

883

:

and it automatically

through the use of AI, determines

884

:

what's going to sound

best for your position in the room.

885

:

Okay.

886

:

So if you're Sheldon, you get it.

887

:

It's it's set for your spot and

everybody else gets stuck with a bad spot.

888

:

Well, okay, it would be primarily Sheldon

889

:

big bang reference for anybody

that doesn't know Big Bang Theory.

890

:

For your position in the room,

it would be best.

891

:

But let's just put it this way.

892

:

I have not had anybody complain

about other spots in the room.

893

:

Okay, so it is. It is very good.

894

:

But your primary spot

would be basically what it's

895

:

set up

896

:

that that's the location

where it's going to be audio nirvana.

897

:

Right.

898

:

Okay. So.

899

:

So you know and this technology's continue

to grow here.

900

:

It's kind of gone full circle

because there was a time

901

:

with audio equipment, 80s and 90s

that you had this

902

:

big giant stereo

and showed it off to everybody.

903

:

The speakers were the height of the room

sometimes and that kind of thing.

904

:

And now it's almost like, in a way,

905

:

except for the weirdos like us

that are into retro electronics,

906

:

that you don't want to see the technology,

you just want to hear it.

907

:

And, you know, that's

kind of where it's coming through here.

908

:

There's a thing called Aurora cars

now that actually leverages

909

:

Bluetooth to make like radio broadcasting.

910

:

So anybody that has a device

that's compatible with this can go

911

:

into a situation on their personal device

here, what's being sent out.

912

:

So think about you go to a museum and

you have your own headset on your phone.

913

:

So your earbuds whatever. Right.

914

:

And you have the setup when you walk

into the appropriate room and the museum,

915

:

you can hear whatever it is they're doing

over your Bluetooth connection

916

:

are okay.

917

:

So, you know, that's a step

that's kind of a new thing.

918

:

I haven't heard of this much

919

:

until earlier this year when I saw it

for the first time somewhere.

920

:

So it's definitely brand new

and it uses low power

921

:

Bluetooth low power,

I believe is what it's called.

922

:

And from that standpoint, it's able

to, you know, do that kind of a thing.

923

:

So what in the old days

was a radio station?

924

:

Now you would pick it up,

925

:

I think where I'm going to leverage this

as my holiday lights.

926

:

We're going to be talking about that

technology up here in a couple of weeks.

927

:

But you know,

928

:

you have to do the audio broadcast to go

929

:

along with

what's going on with the lights.

930

:

And I'm going to be doing that

for the first time this year.

931

:

I'm sure my age

is going to love me for that, but oh well.

932

:

And I'm going to be trying out

Aurora cast.

933

:

I'm still going to have a transmitter

934

:

with my hacker RF radio

that will do the FM broadcast as well,

935

:

but most modern cars

have Bluetooth capability in them already,

936

:

so it should work with that.

So we'll see what happens.

937

:

So anyway,

my girlfriend teases me about this

938

:

because the whole retro tech thing.

939

:

So I've got an Atmos THX setup.

940

:

And the other thing I have

is Dolby Vision, which among other things,

941

:

is really clear clarity

on the screen and the backlit.

942

:

So the lights behind the television match,

943

:

what's on the screen,

all this kind of stuff.

944

:

And it works

really well for playing Pac-Man.

945

:

I just haven't been able

to get that into stereo yet. Oh.

946

:

Oh man, I had to do some weird things.

947

:

I got my, a Sega Genesis set up,

and I found out it doesn't

948

:

actually output stereo sound

except through the headphone jack on it,

949

:

so I rewired it so the headphone

jack is now what's going out?

950

:

The audio output

on the back of the thing. It worked.

951

:

You know, so I don't know.

952

:

What do you guys think?

953

:

Still Bluetooth speaker, do you?

954

:

Gretchen,

I know we just rebuilt your Kenwood system

955

:

from the early 80s,

which was a lot of fun. Yeah.

956

:

And we still need to probably reorganize

957

:

all of the pieces

before we can really get into it.

958

:

But yeah, I'm excited about it.

959

:

So Gretchen has.

960

:

And I will not give the address

where this is so that,

961

:

in original

962

:

serial number

matched Kenwood component system,

963

:

including the cabinet with the Kenwood

logo on the door and everything.

964

:

It's in pristine condition, and

it had been in storage for a long time.

965

:

So we've been going through

966

:

changing belts, changing caps

where necessary,

967

:

that kind of a thing,

and getting the system up and running.

968

:

And to this point, well,

apparently my dad turned it up

969

:

way too loud while my mom was away and,

970

:

blew the amp.

971

:

Yeah,

972

:

he blew out

one of the power packs in the amplifier.

973

:

Getting that fixed was pretty

straightforward, but the belts were,

974

:

you know,

975

:

getting to a point

where they were starting to turn to mush,

976

:

which I'm glad we got at the point we did,

because that's incredibly difficult to

977

:

clean up when that happens.

978

:

Belts and old

systems will turn into kind of like a goo.

979

:

Don't forget, your trash cans

980

:

will turn into a goo,

and when that happens,

981

:

you end up with a situation that

in addition to taking out your trash cans,

982

:

you have a situation that trying to clean

it up can be very difficult.

983

:

And you go through a lot of Q-tips,

among other things.

984

:

So really? Yeah.

985

:

Wow. Doesn't sound like a lot of fun.

986

:

No it's not.

987

:

And I'm kind of dreading

that I have a original sharp,

988

:I think it's a:

989

:

It has a full vertical record player

990

:

in it, among other things,

that has that problem.

991

:

I'm going to restoring that this winter,

and I'm prepared for a lot of that.

992

:

So let us know what you think about audio

and if there's any other questions

993

:

you want us to touch on, send them

in. User friendly dot.

994

:

Show us your place to do it.

995

:

There's not enough time

to go through all of this stuff,

996

:

but it's still fun to talk about

and definitely something that I know

997

:

a lot of us enjoy because we appreciate

what you send us on these topics.

998

:

Until next week, this is user friendly

2.0 keeping you safe on the cutting edge,

999

:

User Friendly 2.0.

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