If you like video games, what’s your favorite reason? Entertainment? Challenge? Playing with your friends? How about financial investment?

This week, we talk about Ember Sword – a game for investment first and entertainment second. Spoiler Alert: It didn’t end well.

William Sikkens, Bill Snodgrass, Gretchen Winkler

Transcript
Speaker:

Welcome to

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User Friendly 2.0 with host Bill Sikkens,

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technology architect.

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And this is User

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Friendly 2.0 as always

I am your host Bill Sikkens.

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Welcome to this week's

show. Bill Gretchen welcome.

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Hey there you.

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So you know

I'm going to circle back to this,

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but first let me ask you

what's new in your world?

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Gretchen, I understand

you have an update on the Lego drama.

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Oh, yeah.

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So I when when I asked for a new, piece

for the broken ones, I got one.

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And, thinking that

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I broke two and I got one that

maybe I should order a couple of them,

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because maybe there's

something faulty about these.

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So I decided to order a bunch of them,

and it came to $0.56,

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which I thought, hey, why not? Yeah.

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And then I saw the shipping.

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Shipping was like $11.

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That's when you might need a cardiologist,

but it's like, yeah, right.

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Yeah.

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You know, 11 bucks on it just it's, it's a

I run into this when I order

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electronic parts to, you know,

I need ten resistors.

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Oh, that's $0.80.

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And, you know, $15 for shipping.

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And then, I know.

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So just to recap on this, Gretchen,

you're working on a what is it?

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Oh, gosh. Now,

I don't remember what it's called.

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It's one of the rocket ships,

the NASA ones.

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Okay, so there you go, isn't it?

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I want to say it's a Saturn.

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And what are they both?

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How about a NASA rocket ship?

We'll just go with that.

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But know I know.

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Yes, that was I, had some bad luck

with some of the pieces breaking.

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So, you know, it's, it's good to see that

that is actually something

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that might be coming full circle.

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So you have to let us know how it goes.

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And if you get it done, and we'll post

a picture up on the website.

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Yeah, well, I'm still stuck in that stage

where

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I was putting it together

and the pieces weren't fitting right.

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So I'm once I get all these replacement

pieces, what I'm thinking of doing

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is just pulling everything apart

and just starting over again.

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Now, sometimes that's the best, you know,

the best way to do it and, go from there.

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Quick update on something or not.

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Not a but a few weeks back

we were talking about the big parts

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showing up and everything, and,

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I just ran into this

kind of an interesting little thing.

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I'm putting together a robot

or actually upgrading a robot

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or a Stem presentation we're doing here

at a local high school in a few weeks.

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And I was getting him back

online and stuff, and,

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one of the solenoids on

one of the legs locked up.

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So I was working on trying to unlock,

and all of a sudden I hear this bang, pop

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and smoke and,

it turns out my batteries are fake.

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They're high.

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Drain, lithium batteries that are used

for running a robot like that

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with all the solenoids and things,

but there was no battery,

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safety system in that.

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They're supposed to have that. It

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it it wasn't even the right milliamp edge

that was labeled on the label.

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So it's just one of those things.

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And we've talked about how this is

becoming more and more of a problem.

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And yeah, it is and it's like

and then the other thing about it is, is

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I needed to replace them, obviously.

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So I did a little research on what's real

and what's not.

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And I couldn't

even find the real brands on Amazon.

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Oh, when you put in

this kind of a battery,

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it just comes up with all the

no name stuff.

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You, you know, normally

you can at least get.

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So I had to order from another company

that I did do some research on.

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And you talked about shipping.

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It had the same kind of thing there,

but it was, just interesting.

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So one of those things

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to definitely be careful

because you don't want that to happen.

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Unfortunately,

it didn't destroy the whole robot.

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It did some damage.

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But, it's

repairable, but, you know, it it's just,

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Yeah, I have buyer beware, buyer beware.

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And my other concern is,

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if that happened at a school, it's

very likely

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they'd have to evacuate the campus

because it is

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a, you know, a fire, not a big one.

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Unfortunately, it was contained.

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But I don't know,

just stuff like that can be scary.

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And it's weird to think about

how much stuff is probably fake

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and what we're carrying around

and different things like that.

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And, you know, it's,

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throws the safety precautions out.

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But anyway.

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All right, well, let's

go ahead and jump into the news.

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And then afterwards we're going to be

doing a quick update on the, routers

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being banned because I've had a lot

more questions coming in on that.

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And then in the second segment,

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we're going to be talking

about selling you the Brooklyn Bridge.

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What that means.

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All right. So what do we have in the news?

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All right.

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Harry Potter and the Philosopher's Stone

trailer

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is raising eyebrows among Potter heads.

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And their question is,

where is the whimsical color?

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So I never heard the term potter head.

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I mean, there had to be like this

that I don't know

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if that's a common thing for Harry

Potter fans.

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I mean, it kind of makes sense,

but so they're not calling them pot heads.

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So no, I wouldn't think so. It's like the

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the fans of the series, Lucifer,

they couldn't call them Luciferian.

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So, you know, they.

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Yeah, in an aquarium Lucy fan.

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So sometimes you do have to, be,

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aware of the terminology.

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Yeah. Right. Exactly.

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So anyway, so what's happening

here is HBO is doing

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a series called Harry Potter

and the Philosopher's Stone.

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They put out the trailer and the color

is very different from the movies.

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And this is striking a lot of, comments.

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Yeah.

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Among those that are in such a thing,

I don't know.

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Gretchen.

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What do you think?

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Is that I actually yeah,

I was curious about it.

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So I found the, little short video

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and I did watch it,

and it is a lot darker.

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Yeah, it is definitely not to the point

where her mini looks like

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she's got dirt or heavy makeup

or something smeared on her.

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It's really strange.

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And the colors are very,

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It's like everything's filmed in a shadow,

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so it's kind of odd, that type of thing.

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It's horrible.

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Very drab.

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I don't know if it's drab.

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It almost seems like they didn't

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put enough

light on the set or something. I'm.

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You know, I'm not a lighting expert, but.

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Yeah, it's just kind of odd.

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Yeah. It's, it's interesting.

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You don't.

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You know,

I don't think it's necessarily to expect

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the TV series would look

just like the movie or anything, you know?

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So it's fine

that they're experimenting a little bit.

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I had the same kind of reaction to

it is just it was almost to a point

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where it was distracting and it definitely

gives a feel of being darker.

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But that type of thing does.

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I mean, you know, it's a technique

for filming, but,

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you know, at the end of the day,

I think it will be interesting to see

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if they keep with that

or if they take some of the speed back

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and maybe

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keep the different color scheme, but,

you know, turn on a few more lights.

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I know they were having problems with,

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what is that?

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God of War was having a show

that's coming out,

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and the people were complaining about

the lighting in it being very boring.

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Oh, you know, I mean,

the price of utilities is going up.

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Maybe they're just cutting back on

electricity.

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Maybe they can't get real light bulbs.

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So there's always that,

you know, maybe about

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I think light bulbs, you know, by the way,

don't buy LEDs at the dollar store.

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Just don't.

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I'm just giving that advice up

from an expert.

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Just know. Anyway,

what's next on the news?

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Astronomers

just discovered a hidden space cavity

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quietly shielding the moon from radiation.

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Yeah.

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So interesting thing here is,

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they're, you know,

we're researching the idea of eventually

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doing colonies in space.

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And right now,

the candidates are the moon and Mars.

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Yeah.

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And one of the things that is a problem

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in both of these locations, more

so on Mars, is radiation.

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Now, I've heard that

that's kind of bad for you.

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And on those lines,

you probably want to be careful.

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So what happens here is the Earth.

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We have a magnetic field,

and the magnetic field

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allows us to be protected

from the sun's radiation.

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And there's a lot more detail

you can go into on this.

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But basically what it does

is it's like almost having a force field

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or a shield or something around the planet

that pushes the radiation around us.

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And it's one of the reasons why Mars,

they think once had life and doesn't now,

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because one of the things that we'll do is

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with solar wind is blow off the planet's

atmosphere, and that would be a problem.

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And then everything's irradiated and,

you know, sterile.

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So, and the reason that happened on Mars

is because the core of the planet

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cooled and

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eventually hardened and wouldn't be able

to create the magnetic field anymore.

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So this has been an interesting thing,

because the moon is close

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enough to the Earth

that sometimes this will react and cause

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different radiation at different times,

you know, depending on what's going on.

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And there are mathematical computations

to figure all this out.

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NASA's used it for being able

to arrange equipment and knowing,

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you know, where stuff was safe, that

it wasn't going to cause havoc and win

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because it's not always the same,

but there's an area

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that doesn't seem to react the same way,

where it's shielded more.

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And as of right now, they're not 100% sure

why or how permanent this is.

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But if it is and it's, you know, again,

I've said this in the past,

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the more we learn about our solar system,

less we know that we know.

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And this is one of those other things,

but it actually could be very beneficial

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because if it's somewhere that was stable

with a lot less radiation on the moon,

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that would make it a lot easier, you know,

to do some of these different things.

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And this has been my big question on Mars

is because, of course, it's

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far enough from Earth that it wouldn't

be affected by our magnetic shield.

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And it is a situation where they're going

to have to have direct radiation blockage

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or something to be able to deal with that,

because even if you're in a environment

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or in a suit or something like that

for air pressure, lack of oxygen

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and all that kind of a thing,

radiation is its own beast.

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And and it's something that can be very,

very, you know, problematic

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when you have everything else

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thought about.

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So anyway,

so it's just kind of an interesting thing.

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It is a positive sign

because it's something that if

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if they can confirm what it is,

or at least that it's

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semi-permanent,

it'll make this a lot easier.

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Or at least with the moon.

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All right.

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The weird hidden attractions

found in one of the Oregon coast.

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Coolest towns.

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So tell us about this.

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Well, this,

I think, is you giving me a kind of a.

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We need to go to a story, which is where

this says, type situation here.

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Oregon Live

reporting from The Oregonian on this.

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And basically,

Astoria is a town on the West Coast,

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kind of a cool little town.

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So if you're in the Pacific Northwest,

you probably heard of it.

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Other parts of the world, maybe not,

but it has some very unique things.

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One of them is a bridge

that, in my opinion,

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it's the interstate bridge

between Oregon and Washington. Up there.

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Oh, just two different kinds.

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And I think they couldn't agree on

how to build it.

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So they just split it off the state

line in the middle of the river.

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I might not be right on that.

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What at least looks like

that's what it looks like.

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Yeah, yeah.

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But it's a it's a neat little town

and a place that's just,

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you know, go out and be a tourist

or on the coast, it's a lot of fun.

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But some of the things in there,

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the one that this article puts out,

is a really cool arcade.

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Yeah.

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I don't know why I'd be interested in

that, but, I think it's, definitely seen.

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And I think we're going to check it out

and talk about it on the show.

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It is, you know, cool

that these kind of things exist.

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And there's other sites there.

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The Astoria column,

which is a weirder kind of monument.

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But one of the other, things that comes

from a story, it affects technology.

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So that's where cable TV was born.

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And the first cable was put from a point

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to their, they didn't have broadcast

television at the time.

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So wired and, that

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was what started, you know, what

we've been using?

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It's cable TV and satellite

now, over the top internet stuff.

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But that's where that idea originated.

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Or where

the first working prototype of it was.

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So there's a lot of other stuff

around there, too.

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It just,

you know, it's a cool place to see.

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So I think what we need to do is go

check it out

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and, see what it is

and maybe talk about it.

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I don't know if you guys are up for that

or not, but we'll have to get these lines.

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Yeah, yeah.

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You know.

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Well,

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federal judge temporarily blocks

the Pentagon

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from branding AI firm anthropic supply

chain risk.

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Yeah.

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So basically what's going on

here is anthropic is a AI company.

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And they had some issues with the way the

government wanted to use their products.

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So they stood up

for what they believed in.

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And due to that,

certain people in the government decided

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to try and blackball them essentially

from being able to do anything.

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And so there's a supply chain risk.

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You could use them in any government run,

you know, technology

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and that kind of thing,

which would obviously be $1 billion hit.

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And so what's happened

now is this is going through the court.

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It's interesting here

because this is technology and law

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and technology is definitely something

in politics unfortunately with it

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are definitely something

that's as much a part of how we do things

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as anything else, just like anything else

outside of technology.

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So what's going on here

is that it's gone to court.

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The court has temporarily

blocked the order.

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And now what's going to happen is it

will continue to go through the courts.

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It'll be interesting

to see where this ends up.

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Yeah.

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Everest isn't Earth's tallest mountain

anymore.

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Scientists uncover hidden mega structures

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100 times

taller and billions of years old.

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So tell us.

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Yeah, well, daily Galaxy

reporting on this, an interesting article

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that, I would say this

is maybe a little bit sensationalized.

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Yeah.

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And, because what they're talking about

here is it's tall, you know,

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these structures are taller than Mount

Everest.

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Okay.

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Is based on real science,

but a little bit easy.

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To misunderstand

what they're referring to is,

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mass structures

deep in the Earth called LSP.

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So, Gretchen, I'm sure you can tell us

what that acronym means.

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No, I was half expecting this

to be in the ocean.

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So explain all this to me.

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Large, low shear velocity provinces.

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I don't understand how you didn't

just know that off.

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No, ma'am.

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Well, in the ocean, they're actually

located in the lower mantle.

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Oh, okay. Two of the fractures exist.

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One beneath Africa, one

beneath the Pacific Ocean.

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They've detected them

using seismic waves from earthquakes

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and can figure out what the materials are.

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This is a lot like a lighter or something.

But, you know, using the Earth's,

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sound that's already there.

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And if you were to do a 1 to 1 comparison.

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Yeah.

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So these structures

would be taller than Mount Everest.

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These can be thousands of kilometers tall.

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Mount Everest is give or take 8.8km tall.

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So in sheer scale, they are vastly larger.

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The only thing is, and this is where

this is sensationalized a little bit,

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is that area of the earth is not solid

heat and pressure and everything else.

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It's more like a consistency

of peanut butter.

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Now, I haven't been down there, so I

for sure, but this is what I've been told.

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God, you know,

so they're not solid mountains

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and more like huge, dense

regions of hotter

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or chemically distinct rocks,

you know, that kind of an idea?

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Yeah.

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So, you know, and it's still interesting

from a scientific standpoint,

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very likely there are ancient material

from early Earth that has survived,

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and we don't have a lot of that

because the way our planet works is

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things are recycled over

the space of millions of years.

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So there isn't a lot of,

this type of thing still out there.

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So being able to study

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the origins of the planet,

it makes it kind of difficult.

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So figuring out that stuff like this

exists can help with that.

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Now, again,

you know, this is just, evidence

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that in some cases is circumstantial.

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If any of our listeners

have been to the center of the Earth

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and we may have some photographs of this

or want to talk about it

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a little bit, go to user Friendly Dot show

and let us know.

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We'd love to have you on.

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You might get some strange reactions.

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Happy birthday Apple.

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It's your 50th.

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Yeah.

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So Apple is turning 50 this year, and,

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Apple

Computer has been one of several companies

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that are very much involved

in where our microcomputers

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have come from and set the stage

for where things are going.

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Their launch date

st of,:

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So that would be 50 years and started

in a garage in Los Altos, California.

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First product Apple One Solar secured.

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If anybody would like to donate

one to the show, please do.

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Those are worth

in the hundreds of thousands of dollars.

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Now, if you have a real one,

there's a lot of knock offs of them too.

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So if someone wants to sell you

one for 10,000 bucks, ask.

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Unless you're sure.

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But anyway.

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So their their first, piece of technology

was the Apple two computer.

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And this was something you saw everywhere.

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This was in the time

frame of Commodore 64.

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And you know, some things like that.

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Different early micros,

but had an expandable system bus on it.

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You could do a lot of different things

where

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if it was a color computer,

which at the time was a big a big wheel.

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Yeah. It was yeah.

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You could get an expansion card

to give you a call.

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So before the days of everything

being graphical,

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you had 80 characters

across on a typewritten page.

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That's what it was based on.

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And I know I went around

and around with this on my Atari computer,

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because you could only get 40.

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So it was one of the first ones

that actually you could type.

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And what the length of the line was,

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what it would print out

is that kind of a thing.

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And they've gone on.

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They had an Apple three, which was,

short lived, and then the Macintosh line,

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Lisa,

which was kind of the beginning of that,

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then the Macintosh line,

which is still obviously out there.

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And there have been times where

the company almost went out of business.

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Newton was a product

that didn't do so well,

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but they've set the stage now

and have really been

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the trailblazers

for the smartphone with the iPhone

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and the iPad being the tablets

origin of the tablets

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we all use today

and all that type of thing.

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So it's interesting to see where this has

come from.

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It's cool

to see a successful American computer

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company still being here, still

being based in California and all of that.

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But happy birthday, Apple.

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All right, candy makers.

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Sounds like they're not using cocoa.

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What's the deal?

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Well, yeah. So.

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The Guardian reporting on this,

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and this is another story that I would say

is a little bit sensationalized.

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Yeah.

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The headline is

I took two bites and had to spit it out.

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Well, okay,

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so what is fact and what is fiction here?

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What's going on is that

cocoa is becoming more and more expensive.

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And that is true.

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So is everything. Right.

396

:

And to that end, a lot of companies,

397

:

several of the bigger ones,

to be specific, are starting to toy

398

:

with the idea of using other products

to create what I would term

399

:

fake chocolate. And I'm a chocolate bean,

400

:

so this is something I tend to be

a bit of a of a snob.

401

:

Let's just say it like

it is when it comes to chocolate.

402

:

And the theme of videos is, what you have

to look for is basically one thing.

403

:

Is cocoa butter an ingredient?

404

:

If it is,

then it's probably real chocolate.

405

:

If it's not, then it's

definitely not real chocolate.

406

:

And what are they trying to replace it

with?

407

:

Well, things like vegetable oil, palm oil,

hydrogenated oil,

408

:

things like chocolate coating

409

:

or chocolate flavored, compound chocolate.

410

:

You know, different things like that.

411

:

It's like, you know, a cheese product.

412

:

You know, what does that actually mean?

413

:

And it's the same thing to look for.

414

:

Flip the package around,

see if it contains

415

:

a cocoa butter, and if it does,

then you're looking pretty good.

416

:

What about cocoa powder?

417

:

Well, it's the powders made out of cocoa

butter than. Yes.

418

:

And you would see, this is where

these things can get confusing.

419

:

Oh, okay.

420

:

Able to hide things in layers and that

kind of stuff like this that Nestle's.

421

:

So either Nestle or Hershey know,

I think it's Hershey's.

422

:

And you buy those little jars

of this cocoa powder to make things.

423

:

Now, if you're talking like,

necessarily quick

424

:

and those type of things, you know,

I think I'm talking Hershey's.

425

:

Okay.

426

:

I'm not aware off the top of my head

of the product what you think I would be.

427

:

I know Hershey sirup is chocolate, but,

Hershey, this is Hershey powder.

428

:

It's been around for a long time,

429

:

so if it contains cocoa butter,

it was the same standard.

430

:

If it contains so-called

cocoa butter, it's real.

431

:

And if it doesn't, it's not.

432

:

So just when you're out

there looking at this stuff,

433

:

Lance Garrett.

434

:

Daly and some of the better

435

:

brands like that

are typically staying with real chocolate.

436

:

Hershey's, more store brands.

437

:

That's where you got to be careful.

438

:

And, these products,

definitely there are still going

439

:

to have real chocolate products.

440

:

So it's not, you know,

like the headline says that candy makers

441

:

are not using chocolate anymore.

442

:

Well, yeah, they are in some things,

but they are also looking at taking it out

443

:

in some other things and trying

to replace the flavor with something fake,

444

:

which is, in my opinion,

not possible and also sacrilege.

445

:

Now, I've also heard,

or saw something about,

446

:

the Reese's Pieces

not being quite right either.

447

:

And they sometimes they don't always taste

peanut buttery.

448

:

They kind of have an odd taste.

449

:

Yeah.

450

:

I don't know if you look at part of

it could be product age.

451

:

You know, there is a shelf life or shelf

stable that you want to

452

:

look at that because that can start

to change the taste a little bit.

453

:

And the question is, is

are they using different ingredients.

454

:

Well it happens

like I'll give you another example.

455

:

It's not chocolate but is A1 steak sauce.

456

:

Okay.

457

:

Now one of the things that I have to be

very careful about is finding things

458

:

that do not contain high fructose

corn sirup, you know, sweet surprise.

459

:

But I can't say what

I would think about that on the air.

460

:

But I have a thing called nonalcoholic

fatty liver disorder,

461

:

which looks like it's caused by high

fructose corn sirup.

462

:

So these are things that are out there.

463

:

Well, A1 steak sauce, depending on

464

:

what part or what plant it's made in,

I guess some of them are done with sugar,

465

:

some of our we're done with high fructose

corn sirup.

466

:

I see that with other products.

467

:

Yeah.

468

:

You got to read the labels

because I have a problem

469

:

with the high fructose corn sirup, too.

470

:

It does not sit well with me.

471

:

And, I know the first time I got to go

do the, jet suit in the UK

472

:back in:

everybody's having a Coke. Why?

473

:

I don't drink soda.

474

:

What's wrong with it?

475

:

And the ingredients on the camera

are like lifelines, sugar sirup,

476

:

you know, this kind of stuff.

477

:

And then I had pulled up a picture

on my phone of, our, Coke.

478

:

One more and, it's, you know,

479

:

one of those type of things that are just,

just out there.

480

:

We're almost done with this segment.

481

:

I just wanted to throw one thing out.

We got a lot of questions on it.

482

:

Following up on the routers

being bad thing.

483

:

Routers are still not being banned,

but it's in the news,

484

:

and there's a lot of confusion

and keeps going.

485

:

And some of the chips that are being used

are being restricted.

486

:

So this is something that's evolving.

487

:

But you can still today buy a router.

488

:

You know, at a big box store

or anywhere else.

489

:

And they're fine.

490

:

But we'll keep an eye on this

because the thing of it is, is the concern

491

:

from this really comes down to is chips

made by other countries,

492

:

especially some of the unfriendly

other countries,

493

:

that they're trying to put back doors

and things into our electronics to be able

494

:

to monitor things and communication

equipment like routers is a big deal.

495

:

There are restrictions on 5G

and some of the other components for that

496

:

that are very real.

497

:

But routers, you can still buy them

and they're still legal.

498

:

This is user friendly.

499

:

2.0 we'll be back after the break.

500

:

I can see him. He's from the future.

501

:

He's got a really big computer

502

:

and he uses it uses it every day.

503

:

And he uses it uses it in every way.

504

:

So I see you sure.

505

:

You know, I'm

not that sure, because he used to be.

506

:

Welcome back.

507

:

This is user friendly 2.0.

508

:

Check out our website.

509

:

User friendly God Show is your one

stop for everything user friendly.

510

:

Send us your questions.

Send us your comments.

511

:

We love to hear from you.

512

:

Check it out at User Friendly Dot show.

513

:

All right, bill and Gretchen, you know,

I think it's safe to say

514

:

that we all play video games.

515

:

And now, Bill, you and I are a little bit

more into him than Gretchen you are.

516

:

But you play the tablet games like,

517

:

the train station,

which is actually kind of cool.

518

:

And some of these,

if I was to ask you the question,

519

:

what is the reason

you like playing video games?

520

:

I enjoy them because they're entertainment

521

:

and they make me think,

and they're interactive.

522

:

Right.

523

:

Gretchen,

why do you like playing Train Station?

524

:

Oh, actually, with with train station,

it's more like

525

:

I need a break from reality.

526

:

And I just need to stop and focus on

something else.

527

:

I used to do that with The Simpsons, too.

528

:

As far as, like, the bigger,

529

:

more fun games, it's more just like the

530

:

the challenge of just having a good time

and just playing the game.

531

:

Right.

So entertainment challenge enjoyment.

532

:

And for me, it's basically the same thing.

533

:

And also figuring out when we finally get

cyborgs what not to do with cyberpunk.

534

:

So you know,

but it's a learning experience, right.

535

:

So plucking asteroids in your garage.

536

:

So I mean,

my stuff is really different. And

537

:

I keep it simple.

538

:

So let me let me ask you a question.

539

:

If you were to be given an offer of,

540

:

you know, some upgrades

to your video games where you could invest

541

:

real money and, you know, do

different things along those lines,

542

:

would you find that to be something

that would,

543

:

be interesting?

544

:

Not for me.

545

:

I do play some games

that use premium currencies for things.

546

:

But like gotcha game, experience

547

:

and other stuff is different, than most,

I guess.

548

:

So I tend to be a free to play

kind of person.

549

:

Yeah. Now that's, Yeah, that's one thing.

550

:

I mean, I've done that a little bit too,

and you have to kind of

551

:

watch what you spend,

because that can go pretty quickly. But,

552

:

but, you know,

553

:

and we are going somewhere

with this, by the way, so that

554

:

there's a game that has come out

or that came out a few years ago

555

:

that has been somewhat

controversial on these topics,

556

:

where it isn't buying premium currency

or paying for the game, but

557

:

it's like actually trying to invest money

and get a return on your investment.

558

:

So to jump into this, one of the

a couple of things that are kind

559

:

of important to know is we're talking

about something called web 3.0.

560

:

So like cell phones and different things.

561

:

The internet is excepted to be divided

into three different eras, if you will.

562

:

Version one was the tech stuff.

563

:

Version two was when we started

getting interactive things.

564

:

That's when social media started being a

thing and YouTube and that kind of stuff.

565

:

And then web 3.0 has to do with ownership,

blockchain,

566

:

cryptocurrency, you know, all that kind of

came out with that, right? So,

567

:

idea of web 3.0 is that users

568

:

own their own data

and digital assets and NFTs.

569

:

Right.

570

:

There's no central authority.

571

:

It's built on blockchain.

572

:

And, the idea is you're

promised you own your stuff,

573

:

you can sell your in-game items.

574

:

You are not locked

into a company's ecosystem.

575

:

And if you want to take a look at this

from, you know, kind of a perspective

576

:

of some kind of reality,

this would be heavily speculative.

577

:

And they are often centralized,

even though they claim that they're not.

578

:

So one of the other things is a NFT,

which is non-fungible token.

579

:

So the idea of this is

if you think about something like,

580

:

your dollars that's fungible.

581

:

So in other words,

what that means is, Gretchen, Bill,

582

:

I give you $50, and then later

you pay me back.

583

:

We're not paying me back

with the same actual $50 I gave you,

584

:

but it's representative of the same thing,

so it's not unique.

585

:

Same thing.

586

:

Like,

if you're going to go put gas in your car,

587

:

you would not look at the gas

that they're going to pump and go,

588

:

that gallon looks good,

but that one does it.

589

:

So I'm going to take this one

and not that one.

590

:

It's all the same thing right.

591

:

It's supposedly

592

:

so NFTs are based around the idea

of being able

593

:

to make a digital item like a picture

594

:

or something unique, so that you actually

own this digital asset.

595

:

If you

know, for anybody that kind of questions

596

:

that and there have been a lot of things

going along with this in the past

597

:

that, make this a again, speculative.

598

:

So would be the idea of I'm playing a game

and I get a weapon of some

599

:

kind in the game.

600

:

So I have an NFT that I own this weapon,

601

:

so I can now take it and put it on eBay or

something and sell it to another player.

602

:

And it's unique.

603

:

And, you know, that kind of an idea

that's non-fungible.

604

:

So in the real world, like,

605

:

real estate might fall

under that kind of a classification.

606

:

There's no two properties

that are identical.

607

:

They're unique. Right.

608

:

So that would be the case.

609

:

So, you know, they sell it to you.

610

:

You're going to own your own beer,

sell it for real money.

611

:

Investor early profit later.

612

:

And ownership

does not equal control of the game.

613

:

If your game shuts down foreshadowing

you know air quotes here of the your NFT

614

:

may be worthless and the value is often

driven by hype, not unity.

615

:

All right. So Bill,

I'm going to throw the ball to you.

616

:

The game

617

:

that we're talking about here,

and this isn't the only one, but it is

618

:

the biggest example of this that is out

there is one called Ember sort.

619

:

So tell us a little bit about what

this is.

620

:

Well, Ember Sword

was developed by Danish developer.

621

:So Couch Studios in:

622

:

It was designed for Windows

and Android operating systems,

623

:

using the unity game engine.

624

:

They tried to use Ethereum blockchain

625

:

to integrate into the game, to,

626

:

tokenize cosmetics and weaponry

and things like that.

627

:

So the NFT integration

628

:

and they used an in-game currency

629

:

called pixel,

630

:

However, this, game

631

:

also got a lot of investment

from a lot of places like GameStop.

632

:

So there was a lot of big names behind it,

633

:

which led to $203 million

634

:

being pledged from approximately

35,000 applicants for in-game property.

635

:

Yeah, like in-game real estate, I think.

636

:

Real estate. Yes.

637

:

Game day year in game housing.

638

:

Gretchen, you're making a face.

639

:

Yeah.

640

:

What could possibly go wrong?

641

:

I know this this just sounds like a scam

642

:

to screw people over and.

643

:

Yeah, and I feel a disturbance

in the force with this.

644

:

Okay.

645

:

Let's be let's be straight about this

after years and years,

646

:and we're talking from:

the development

647

:and production to:

648

:

they were still using basically,

649

:

Unity's

650

:

what would you call that.

651

:

Public assets or the end game.

652

:

Yeah.

653

:

So just look the same.

654

:

Your characters were just blocky polygons.

655

:

So just a real quick,

656

:

footnote on that.

657

:

So when you're talking game engine

for anybody that doesn't know,

658

:

a lot of games, when you make them,

you use a predefined framework.

659

:

And what that framework is, is,

is basically an operating system

660

:

that the game runs in that then is used

to distribute the whole thing later.

661

:

So it'll run on different platforms,

662

:

different things

like there's a lot more technical like.

663

:

So it's kind of like a foundation

or foundation.

664

:

Yeah. Framework. Foundation.

665

:

Yeah.

666

:

Within that framework

you have access to, in-game assets.

667

:

You know, you're talking about trees

and other things.

668

:

So your, your graphics

representation of stuff within the games,

669

:

there's a set that you can buy

and some that are included.

670

:

And things that are kind of a generic,

this is it, a tree.

671

:

So when you're developing things

you might start out with that.

672

:

Now, you also can certainly develop

your own in-game assets

673

:

for your game that are custom,

which is what you should do.

674

:

So and again, I just want to throw this

in here because, Bill, when you're

675

:

talking about this kind of thing,

what you're talking about is the fact

676

:

they are using the framework

and never really created their own stuff.

677

:

No, they didn't,

678

:

you know, and so they had a lot of money,

679

:

but they didn't bother to invest the money

into,

680

:

the infrastructure

or the foundation of the game.

681

:

Yeah, yeah.

682

:

Even had $1 billion partnership

with Game Shop.

683

:

Yeah. And just never, never took it.

684

:

So you have all these people

buying fake land in a game

685

:

that is not in production yet,

or real money

686

:

being sold on it from the idea of, well,

if people want to rent space

687

:

on your land in the game,

688

:

you'll make money back in Ethereum,

that is now, you know, pixel dollars.

689

:

That goes back to that.

690

:

However, that would have worked

and somehow would make money off

691

:

of your investment and really hyped it up.

692

:

One of the big problems, though, is that

693

:

I think the first thing is,

is that you have a kind of a flip flop,

694

:

and what I would consider

to be important here,

695

:

and that it's financial investment first

and the entertainment second.

696

:

That's a problem.

697

:

Yeah, in my opinion.

698

:

You know,

699

:

and then the second part of this is

the fact that the game was never finished.

700

:

Yeah.

701

:

One of the comments

that I saw about the game was that it was,

702

:

horse, pay to earn, which meant that,

703

:

it became your second job.

704

:

Oh, jeez.

705

:

Yeah.

706

:

You know, and again,

707

:

it's, you know, I already consider bitcoin

and a lot of people do that,

708

:

this kind of thing to be speculative.

Anyway.

709

:

It goes up.

710

:

It goes down a huge, huge amounts. Right.

711

:

So you're already dealing with something

that is not a fiat

712

:

currency like a real currency

issued by a government or something.

713

:

It's virtual.

714

:

Bitcoin keeps its value

because there is a limited number

715

:

based on the algorithm

that was constructed

716

:

to make this by somebody,

that they don't think they know who it is,

717

:

it's a kind of a weird background

where this started.

718

:

But the idea is, is that if you've ever

heard the term Bitcoin mining,

719

:

basically what that is, is computers

going out, right?

720

:

Were based on algorithms

trying to find Bitcoin

721

:

based on, you know, a code.

722

:

And that code,

there's a limited finite amount of them.

723

:

So if you can figure it out

then you get a bitcoin.

724

:

And bitcoins can be worth a lot of money

depending on the hour of the day.

725

:

So that kind of a thing

726

:

is already something that I would consider

to be a little bit sketchy.

727

:

My opinion there's people

728

:

that have made a lot of money off of it,

more power to them.

729

:

But again, if you're investing in this,

I've always said use the same money

730

:

you would use for going to Las Vegas

and put in a slot machine.

731

:

Don't use money you can't afford to lose

because it is something that is that line.

732

:

So now playing on that is the idea of,

okay, we're going to have a game

733

:

that you can buy now, virtual

or fake land with virtual or fake money,

734

:

but you get the virtual money

with real money.

735

:

Okay, I believe I

736

:

am I correct in that analysis?

737

:

I mean, well, I mean, you're

paying real money for a picture of land.

738

:

Yeah, yeah, exactly.

739

:

You know, so, it just.

740

:

Yeah, it's one of those things

741

:

that if there was going to be a value

to these things,

742

:

your game would number one have to

not only be finished, that's a problem,

743

:

but also be popular enough

that there would be

744

:

a finite amount of this virtual land

that people would start wanting to buy it.

745

:

It would drive the value of it.

746

:

I could see something like this happening

in a game like World of Warcraft.

747

:

Yes, it's

exactly how a lot of players or, EverQuest

748

:

would have been a previous one like that,

where you have a lot of, things,

749

:

and in those games you actually can sell

virtual objects for real money.

750

:

It's not a Bitcoin or anything.

751

:

It's just you would,

you know, somebody would,

752

:

oh, I'll give you money

and then you send it to them.

753

:

So it's not an NFT and it's not.

754

:

It's something I know.

755

:

I also know

that Blizzard somewhat discourages

756

:

because that's not the right reason

to play the game.

757

:

Yeah, you can do it,

but it's not based around that.

758

:

It certainly isn't required.

759

:

So you, you know,

but you're looking at something like that.

760

:

You would have to have an environment

where whatever the virtual asset is,

761

:

is finite.

762

:

For one thing,

and there's no guarantee of that.

763

:

A lot of the problems that, they've seen

with a lot of this NFT stuff is, okay,

764

:

you have an NFT that I am, the proud owner

of this digital image right now.

765

:

If I was really the only proud owner

of this digital image,

766

:

there's a possibility

that that could have some value to it.

767

:

But what inevitably happens is, oh,

768

:

the person making this

or I'm going to give 150.

769

:

So now there's,

you know, like a series of 100.

770

:

All right.

771

:

Well if you have real artwork,

you know, and it's one of 100

772

:

or 100 of a 100, but it's limited,

then that can be of a real value.

773

:

But now you have an infinite

774

:

amount that you can grow this

and there's no limit, you know?

775

:

Okay.

776

:

So I if you have something that's original

777

:

and it's a

778

:

let's say, it's, it's a sword in the game.

779

:

Okay.

780

:

Well, if other people can't see it

then what's the point of it?

781

:

So you have to be able to show this NFT

while you're playing the game.

782

:

Why can't you screen capture

what this, this, this sword looks like,

783

:

while the other where the person's

playing with it in the game and then

784

:

go to your computer, make a copy of it,

and then you've got another one.

785

:

That's the thing with digital artwork.

786

:

And see, that's what you're talking about.

787

:

There is that's exactly what you can do.

788

:

Now, it could be argued that in a game,

if the game was designed properly,

789

:

the copy wouldn't work.

790

:

You would have an image of it,

but wouldn't actually do whatever

791

:

this weapon, sword, whatever

it is, is supposed to do that special.

792

:

So I think like Dungeons and Dragons, you

get a, you know, some oh, holy avenger.

793

:

Yeah, it's a sword from a long time ago.

794

:

And this sword with the other players

in the game, you probably,

795

:

you know, would

work a trade or that type of a thing.

796

:

Now that's fine.

And that's part of playing the game.

797

:

But now, if, Wizards of the coast decide

I'm not wanting to give them an idea here,

798

:

it's Wizards of the coast.

799

:

Decided to somehow make it

so that that asset

800

:

is the only one or a very limited amount

and did it properly.

801

:

And this would have to be a video game,

not a tabletop

802

:

roleplaying

game, obviously, for this work.

803

:

So it's not an exact 1 to 1 analogy,

but the idea being that, okay, now

804

:

you have this digital certificate

that you own

805

:

the only one

or the limited edition of this sword,

806

:

and now you can sell it to real money

for somebody else.

807

:

But you're basing that on the idea

that, number one, in this example,

808

:

Wizards of the coast isn't tomorrow

going to go, hey, this is a great idea.

809

:

We want to make more money.

810

:

So we're going to put another 10,000

of these out there,

811

:

you know,

which is kind of what happened here.

812

:

Yeah.

813

:

It is, you know,

so the no centralized authority

814

:

in air quotes

that has to go along with this stuff

815

:

is, well, that's not quite right,

because somebody

816

:

is issuing the asset and it's working

within somebody's ecosystem.

817

:

And if that ecosystem doesn't exist

818

:

or they do something they shouldn't,

you end up with this kind of a problem.

819

:

$203 million is enough to develop

a very good game if you do it right.

820

:

Even a multimedia roleplaying game,

you could do a really good job

821

:

for that at 203 million.

822

:

Just to point this out, they came out with

823

:

GTA six

824

:

or GTA five.

825

:

Yeah. Yeah.

826

:

And that's a,

that's an A rated top of the line.

827

:

You know, if there's a controversy there,

it's the violence in the game.

828

:

I understand that,

but that's not relevant to the fact

829

:

that it is a very pretty

well done, completely walkable.

830

:

Yeah, exactly.

831

:

Triple-A.

That was what I was going for. Yeah.

832

:

For for a game.

833

:

And, so you have a situation here

834

:

where, you know,

835

:

and the

I would even say that there would be

836

:

a way to argue, let's say, you know,

using the Grand Theft Auto analogy.

837

:

Okay, we have a kind of car that

you can get that's an NFT that's unusual.

838

:

There's only 100 of them in the game.

839

:

There might actually be value to that

because the game's already out there

840

:

and there's real players playing it.

They might want this.

841

:

They might actually pay you

something for it. You know?

842

:

Yeah.

843

:

But you need to have the, the,

the the game, company

844

:

keep track and issue numbers

for all these.

845

:

Yeah.

846

:

And make it

847

:

so you can't have more than, you know, 20

or whatever number they decide on.

848

:

Yeah.

849

:

It's like a perk

or something that you earn.

850

:

And then. Right,

851

:

right.

852

:

Or you make more.

853

:

Here's the funny thing

854

:

is there is technically already

those kind of things in certain games

855

:

where there's limited members,

there's there's

856

:

rarities, there's special items.

857

:

Call of duty, I think is one of those

that does that or Csco.

858

:

Halo.

859

:

I don't know if Halo does. Does it?

860

:

It's it's in there.

861

:

It's not part of the core thing, but.

Yeah.

862

:

Oh, okay.

863

:

I, I'm an old player of Halo.

864

:

I don't know the new stuff.

865

:

Yeah. This is new a recent recently new.

866

:

It's a downloadable content.

867

:

It's more than we could go into right now.

868

:

But yeah, they sort of have it.

869

:

Not as direct as some of the others.

870

:

Well, but they already have these things.

871

:

So why would people want to start

paying for them

872

:

when there is already a system

that's going on?

873

:

And a lot of these games,

even Call of Duty, I believe,

874

:

tried to bring NFTs into it

and just found it to be unfeasible.

875

:

Yeah.

876

:

And it's and they think

it's going to ruin the joy of the game.

877

:

Yeah. Oh without a doubt.

878

:

Without it.

879

:

Well it would because again

you're investing before entertainment.

880

:

You know, that type of thing

makes it not for the right reason.

881

:

And the other thing

882

:

I think if I'm understanding

what you're saying, is

883

:

there's already in-game currency and

you can buy special things if you want.

884

:

That's fine, but that doesn't require

investment strategies.

885

:

And NFTs and,

you know, all the rest of this stuff.

886

:

And usually those items are

887

:

maybe a couple of bucks

or ten bucks or something, which,

888

:

you know, whatever the case may be,

and you're doing it for the fun of it.

889

:

And, great.

890

:

I mean, that's very different than this.

891

:

Yeah. The point of a game is to have fun.

892

:

This isn't.

893

:

Yeah. Okay. This is not behind the scenes.

894

:

You know, football teams

where, you know, managers

895

:

and owners,

you know, strategize for money.

896

:

It we're we're doing that as the players.

897

:

We want to have fun.

898

:

And you take away the fun

then what's the point.

899

:

It's no longer a game.

900

:

You're trusting the a distributor

901

:

not to make a lot more of whatever

these items are available.

902

:

Oh, we're out of virtual land.

903

:

We're going to make our planet bigger.

904

:

Well, I mean, you could do that.

905

:

I mean, I'm going to take,

906

:

you know, programing a couple of hours

and you're you're done.

907

:

It's, if even that and, Yeah.

908

:

So you got to trust the companies.

909

:

I know there was a, controversy

a number of years ago in the real world

910

:

that one of the, car manufacturers,

one of the big three American ones,

911

:

was releasing a vehicle that was this year

only special edition, you know, thing.

912

:

And a lot of people

bought it at a premium.

913

:

And at the end of the year, well,

914

:

they decided to make it, special edition

for another year.

915

:

You know, I think there was even a lawsuit

about that.

916

:

But are you talking about, like, the Eddie

Bauer ones or, Eddie Bauer

917

:

as a trim line? No.

918

:

And I'm not mentioning the actual car

just to get him right, but it is a,

919

:

No, Eddie Bauer is like, you know,

the titanium package or something.

920

:

That's a little bit. Okay.

921

:

You know, this was an actual model.

922

:

It would be like, it's not BMW,

so I can use this.

923

:

Let's say we have a, BMW i5 and this year

only, we're going to make an i5 sport.

924

:

Okay? It's for one year.

925

:

It's a real special one.

926

:

No looks unique, all that kind of stuff.

927

:

And we're going to charge,

you know, 20 grand, 30 grand more for it.

928

:

And people buy it because I,

some people would like a special edition.

929

:

And at the end of the year BMW goes, oh,

we made a lot of money on it.

930

:

We're going to do this for another year.

931

:

Now you know, that kind of a thing.

932

:

And it's what happened.

933

:

It was not BMW,

934

:

but the thing of it is, again,

at the end of the day is trust in these.

935

:

There's there have been things like

baseball cards, sort of picture things

936

:

that went out a while ago

that were done as NFTs and, sold out. So.

937

:

Okay, well, we made more, you know,

now all the sudden the value drops.

938

:

The reason things have value, for

the most part, is scarcity.

939

:

Why is gold worth more than silver?

940

:

Why is silver worth

more than the rocks in your backyard?

941

:

Like granite?

942

:

It's for that reason, you know, I'm

part of its hype.

943

:

You know, it's for example,

diamonds are not that rare,

944

:

but because of the way it's driven,

you get an item that doesn't even get back

945

:

to the market when the person dies

that bought it usually.

946

:

And that makes it feel like it's scarce.

947

:

So, you know, that drives the value.

948

:

That's that's where this is coming from.

949

:

It's not easy to replace.

950

:

So you make it.

951

:

So it's not easy to replace

until you can make more money off of it.

952

:

Because it's virtual.

953

:

Well, you just make more out of the blue,

you know?

954

:

And yeah, that type of thing.

955

:

Wizards of the coast has got a lawsuit

with their own investment,

956

:

investors over, Magic The Gathering cards

because something similar to this where,

957

:

you know,

they were supposed to have special edition

958

:

cards and production numbers

and all that were supposed to be.

959

:

They created false scarcity.

960

:

That's interesting.

961

:

That's interesting. Yeah.

962

:

And and I could see that being on

the trading card games are a big deal.

963

:

Like the what is a black Lotus card

or whatever that one was I found one day.

964

:

And, that one really is valuable

because it's scarce now it's a third issue

965

:

instead of the first or something.

I don't know that much about it.

966

:

This happened with the comic books, too.

967

:

Yeah, comic books are another one.

968

:

I've got tons of these beautiful

special edition

969

:

comic books with beautiful covers,

970

:

that Jeremy had collected

because he, he thought,

971

:

oh, wow, these are special, you know,

and I'm going to buy the extra one.

972

:

And apparently there's tons of them.

973

:

Yeah. And that's the whole thing.

974

:

If you make something

that's a special edition,

975

:

but there's too many of them, it's

976

:

never going to have value,

or at least not for a long time.

977

:

It's the ones that are like your Superman

one that, wasn't ever meant

978

:

as a special edition, in fact, was sold

as something you'd read and throw away.

979

:

Now there's scarcity and real scarcity,

and now there is a real value,

980

:

you know, but

981

:

trying to do that in a virtual world

using web 3.0

982

:

for interactive stuff with money,

just it's one of those things.

983

:

What could possibly go wrong?

984

:

Well, if Amber saw quite a lot and,

you know, number one

985

:

pre-selling stuff and then not finishing

the game as a problem

986

:

and then, you know,

so and people lost a lot of money on that.

987

:

And it's too bad

I, I feel bad that happened.

988

:

But I have to look at it

from a standpoint too.

989

:

It seems like you should probably think

about these things a little bit

990

:

before you put it out.

991

:

If it's the ten bucks,

because you're buying an item in a,

992

:

you know, free to play game, and that's

how the company is making the game.

993

:

Okay. You know,

994

:

but when it's something

995

:

like you're $1,000 or as Bill,

996

:

you put it, a picture of fake land,

which is what it was, or more.

997

:

I don't know about you.

998

:

$1,000 is a lot of money.

999

:

I think you'd be better off trying to,

do the market instead.

::

You know, like, real.

::

Yeah.

::

From real reality to that.

::

Although, you know, it's.

::

Oh, buy

stocks and Home Depot or something.

::

At least you play playing the reality.

::

You know, Home Depot is a real company.

::

It's a good company.

::

That's. Yeah.

::

Go up and go down.

::

But you're

you're something I can go walk into a Home

::

Depot if I wanted to in about ten minutes,

you know.

::

But you know what? Virtual land.

::

I don't think that's it's Tron and

I don't really want to go there this week.

::

You know,

::

I would

say commodities are usually better.

::

Yeah, yeah, I just, you know, and no,

this is not a financial investment show.

::

Do not follow any of this advice please.

::

It waffles put your all your money

in waffles legs out.

::

You know it just, run off boy. But anyway.

::

But yeah.

::

So a lot of questions came in about this.

::

And this is basically what it is.

::

Is it this type of a situation?

::

It's not the only one,

::

but it is definitely the one that seems to

have had the most attention.

::

And I think a big part of that

is because the game was never finished,

::

and there was a lot more investment

in this than some of the others.

::

So just be careful

and you know what you're doing.

::

There's a lot of great things

you could do with the internet

::

all around, but there's also a lot of

I don't know

::

if this was started out as a scam,

but certainly something

::

where you can lose a lot of money

and there are legitimate scams

::

until next week.

::

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