We discuss the news and then delve into the Vault with James Sherwood.
Hosts: William Sikkens, Bill Snodgrass, and Gretchen Winkler
Transcript
Welcome to We Are Technology’s
User friendly.
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:2.0 with host Bill Sikkens,
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:technology architect.
4
:And this is User Friendly 2.0.
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:I am your host is always Bill Sikkens.
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:Joining me Bill and Gretchen.
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:Welcome to this week's show.
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:Hello there.
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:This is a weird
to think that after this week,
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:we only have one new show this year,
and then we're off to:
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:Yeah, I was very quickly.
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:On that note,
we are going to have a new show next week.
13
:We're going to be talking about
some very unique scams.
14
:We've talked about scams in the past,
15
:but this some of these take the case
a little bit and we'll get into that.
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:Week after that we're going to be
rerunning some stuff from this year.
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:And then the week after that,
which is in the new year,
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:we're going to be discussing
tech, trends,
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:both what's happened in:nd what we are projecting for:
20
:So that's what we have up and coming
this week.
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:We're going to be talking about Dungeons
Dragons in-depth games with the ball
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:is going to be
joining us here in a little bit
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:right after the news going over
some of the history, who Gary Gygax is.
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:If you don't know that name, you will.
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:And so on.
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:So that'll be kind of cool coming up here.
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:But before that, let's
go ahead and just jump in.
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:What do we have in the news this week.
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:All right.
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:World's first 3D printed cornea
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:restores blind patients sight.
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:Yeah.
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:And you know I love seeing where these
things are going for quality of life.
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:Sight is something that if you have it,
you take it for granted.
35
:If you don't,
you realize you want it back.
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:I think those are the two schools
of thought.
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:The only third one would be is somebody
that's born
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:with outside that maybe doesn't know
what it's like to have it, but
39
:at the end of the day, it's more,
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:in my opinion,
one of the most important senses we have,
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:and it's also one of the ones that's the
easiest to screw up with different things.
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:There's diseases like like regeneration
and other things.
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:It's just with age, your eyes
get out of whack sometimes, you know,
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:there's all kinds of different things
that can happen.
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:And they've been working on technology
for replacing
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:basically your eyeball for a while now,
and they've
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:come up with some different things.
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:About ten years ago,
they had a camera that
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:installed into your eye
and didn't really work all that well.
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:And then the other problem was
the company went out of business.
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:So the people that had it no longer
get it repaired.
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:Oh no kidding.
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:Yeah,
there were some difficulties like that.
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:So out here,
you know, the product itself,
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:if you are completely blind,
it certainly gave you more sight.
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:So it was worth doing.
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:But, you know, it's
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:one of those kind of things that I think
now we're getting into a little bit more
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:where our technology is catching up,
and we have the ability
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:to start to really do these things.
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:And like this headline talks
about the world's first 3D printed cornea.
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:We're looking at technology like that.
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:They also have some other things
we talked about a few weeks ago,
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:using cybernetics for doing
some of this type of stuff, and really
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:to bring back sight is a major thing
and bringing back quality of life.
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:And it's something that I'm glad to see
we're
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:starting to really have on the table
in a meaningful way.
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:So we'll be watching this going forward,
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:of course,
but it's going to be interesting
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:when we start getting some data next year
on what works and what doesn't,
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:and what people are thinking in the test
groups.
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:They're starting to get this into.
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:Las Vegas as new charge.
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:So this one is a little over the top.
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:Obnoxious in my opinion.
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:Now, we've talked in the past about Vegas
and the fact that they are charging
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:a lot of kind of, hidden fees used to be
the entertainment capital of the world.
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:Now, I've heard it called the Hidden Fee
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:capital of the world
due to these things, resort fees.
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:And you go out to eat
and you have a kitchen fee and a tip
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:and a gratuity,
which I used to think were the same thing.
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:When did they have a chair fee?
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:Yeah, there's a facilities fee.
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:There is largely a facilities
and some restaurants.
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:So that would be a chair fee really.
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:Like fee and
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:and a fork and a spoon and a knife fee.
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:Yeah, exactly.
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:You know, it's, there actually is a fee,
just as a little aside on this and,
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:it's one of the hotels.
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:And if you get room service,
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:if you want them to actually
bring real silverware,
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:you get the additional fee
charged you for that.
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:If you're okay with plastic,
where you don't.
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:I mean, it's just kind of ridiculous
where all of this is going
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:and they are starting to see visitors
drop.
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:I can imagine why I'm
I'm not going to see us this year because.
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:Not because, of course, because I don't
want to get, you know, have that happen.
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:So in any event to make things better,
the government's gotten involved now.
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:And if you don't hear the sarcasm
in my voice, I will emphasize that
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:this had started about a year ago,
and there's been 119 people
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:that have run afoul of this.
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:So basically what's going on
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:is if you've been to Las Vegas,
you probably know about this.
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:If you don't,
there are walkways that go over the strip
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:every so often, periodically up and down
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:so that, you can walk from one side
to the other, like if you're walking down
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:the sidewalk, you don't have to go on the
street, which is very busy.
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:Well, for some reason, Clark County
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:decided to pass a law
that it is a crime to stop
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:while you're walking over these walkways
or even, like, a traffic ticket.
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:It is a misdemeanor crime, and 119
people have been arrested for committing
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:the crime of taking a selfie or something
while over the street and stop.
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:And that's crazy.
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:Yeah, I tend to completely agree
and it's one of those things.
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:Watch yourself if you are in Vegas.
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:There's a lot of weird
things that are going on now.
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:And, but this one was over the top when I
when I found out about it,
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:they did check on it. It's a thing.
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:You can look it up and,
you know, see all the details on it.
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:But yeah, it's, now a crime.
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:Like a crime that goes on your record.
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:Crime?
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:You know.
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:What did you do? I murdered somebody.
What are you in jail for?
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:Oh, I stole $1 million. And you know what
are you in jail for?
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:I stopped on the walkway
going over Las Vegas Boulevard.
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:You know, in between the Luxor
and whatever.
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:You take a tourist photo. Oh, yeah.
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:Yeah. You know, I mean, jeez.
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:Yeah.
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:They're not.
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:They're not thinking,
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:All right,
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:it might save or destroy us.
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:And I'm not talking about those charges
and fees.
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:Harvard's
Avi Loeb issues stark alien warning.
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:If three Eye Atlas isn't a comment.
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:Yeah, we've talked about this in the past,
but this is just all over
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:the news lately.
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:So December 19th
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:is the day that the, guy Atlas
is going to make the closest pass,
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:and then it starts on its way
out of the solar system.
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:And there, you know,
the thing of videos is that aliens.
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:Well, you know,
if it is, that would certainly be.
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:I don't even know if the word
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:Earth shattering would be correct for that
certainly would change things.
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:But at the end of the day,
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:one of the things I think
that this researcher, who is a very much
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:respected scientist, is trying to put out
there is we cannot assume anything.
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:And the scientific community is,
oh, you know, it's a comment
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:and we're trying
to make it fit into that box.
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:And when it does all these weird things,
we're trying to figure out a reason
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:why it's doing those weird things,
because it's a comet.
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:So the idea has been suggested.
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:We talked about it before.
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:This is some kind of an alien spaceship
or a probe or something of that nature.
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:It has exhibited
some unusual characteristics.
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:The tails on the wrong way.
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:It's changed colors.
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:There are materials in the exhaust
that up until now, exhaust.
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:There we go on the engine. Right.
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:And that the tail of the comet
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:that are things that we've only seen
produced by industry, never naturally.
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:So there are some very unusual
characteristics about this object.
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:It's the third known thing
that we've witnessed
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:that's come from outside of the solar
system, meaning that it was formed.
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:Or if you want to go with this
built elsewhere and has come here.
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:So, you know, it's going to be interesting
when the 19th comes and goes
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:to see what is actually going on here.
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:They're getting
some better pictures of it too.
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:And that seems to be,
something that's even supporting
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:Loeb's idea a little bit more
because it does look unusual.
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:And, you know, again, I don't know,
what do you guys think?
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:Are you ready for the space aliens?
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:Sure.
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:Why not? Yeah.
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:You know, I got to say,
Roswell has done good with that
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:for the last 80 years or whatever
since, you know, they crashed there so.
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:Well, you know why not, right?
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:Scientists create
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:skin like hydrogel that heals wounds.
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:Yeah.
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:So, as with medical things,
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:you know what is actually claimed here
and what actually is or isn't reality.
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:You know, maybe two different things,
but it's if even close to
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:what they are saying, it can do it.
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:Something
that, creates or creates, heals wounds.
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:We can talk today 90% in four hours.
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:And they claim to have it done
fully in 24.
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:And now again,
this is a proof of concept thing.
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:I looked at it.
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:There was enough documentation
to say that this might actually be real.
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:I couldn't find any case
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:studies or anything, but I think this is
one of the ones that would be really nice
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:if it is, because wound treatment is
a big deal, can cause a lot of problems.
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:Infection,
and it's just completely unpleasant.
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:May take a long time to heal.
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:So if we did get the, quote,
Star Trek ability
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:to heal quickly,
it would save a lot of grief.
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:It really would.
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:So we'll be keeping an eye on that
when we get to go into:
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:to see how real this actually is,
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:and if we can find some studies
or information on it.
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:And if you've heard about this,
feel free to go to User Friendly Dot show.
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:Put it in the comments,
because I'd love to see
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:if there's any other information
out there.
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:The documentation that I found
appears pretty good, but I these days
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:I can't be sure.
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:All right.
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:And real quick, Australia's world world
first
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:social media ban
for under sixteens comes into effect.
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:That's going to be a big deal.
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:Yeah.
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:So in Australia if you're under 16
you can no longer use social media.
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:It is a law passed by the government.
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:It is being done because of some of
the problems that social media causes.
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:I know that there are cases
where the kids don't go to sleep at night
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:because they're,
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:checking their feeds
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:and these type of things, plus predators
and everything else that we still have.
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:The kids killing themselves
because they're traumatized.
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:Yeah, yeah, all of this kind of stuff.
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:Now, there's an argument
for not doing this through.
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:Social media has a lot of benefit
for sharing things and getting information
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:with, you know, friends
and all that kind of stuff.
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:So it's going to be interesting
to see how this goes.
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:Is the first country that has done this,
e'll be following that too in:
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:All right.
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:Let's go back in time
and talk about Dungeons and Dragons.
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:Welcome to the vault to the.
My name is James Sherwin.
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:And with me
today is Bill second from User Friendly.
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:Hello, hello, hello.
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:And today we're going to talk about
something near and dear to my heart.
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:I've played it some with Bill as well.
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:We're going to be talking as kind of
a 30,000ft view of Dungeons and Dragons.
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:Now, this is something
I think I think I've heard of.
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:I, I, I, I remember the name somewhere.
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:I think this might actually catch on.
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:I think it could.
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:And it's been around for a tick.
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:As I said before,
Bill and I have played this together.
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:e had I've been playing since:
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:So the game first came out in:
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:It was based on the game chainmail, which,
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:if you've heard of that one,
I'm impressed.
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:It was created by Gary Guy
Jackson de Amazon.
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:I always pronounce his name wrong.
249
:They created the company
250
:or Gary Gygax did with Don Kay's called
Tactical Studies
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:Rules, TSR,
and it published Dungeons and Dragons.
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:Okay,
I never knew that's what TSR stood for.
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:So that's an interesting
bit of information.
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:Tactical study rules.
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:Yeah, neither did I.
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:I found that out when I was doing
a little bit more of a deep dive into it.
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:I hadn't dug
too far into the history myself
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:until here recently
when I was getting ready to do this.
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:I have just been an avid player
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:for longer than I would care to mention.
261
:s I said before, I started in:
262
:and it
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:was the birthday present
from a friend of mine because I was
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:finally old enough
and mature enough as a child
265
:to play the game accurately.
266
:Okay, so a little bit about the history,
267
:it has had about nine revisions there.
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:It is basic,
ich is what first came out in:
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:There is advanced, which came out 80,
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:I believe it was around 81.
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:There was advanced
second edition, advanced second edition,
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:black edition, third edition, 3.5.
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:Where they went through and modified
some of the third edition rules,
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:fourth edition and then this edition
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:with a recent revision to fifth edition
:
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:Rules.
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:Okay, so fifth
edition is the most current one.
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:Fifth edition:
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:I think the dates on the editions
get kind of murky, because it's like,
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:oh, I'm publishing this book
from this set, in this book, from the set.
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:And the
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:the reason I ask that question is because
every time that I am aware of that,
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:a new edition has come out, there's always
some kind of a meltdown that happens.
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:And that's how I knew, oh,
there's a new edition of 80
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:and the most one, what you just want to be
in that software thing they have.
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:So I haven't heard any of this lately.
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:So it makes sense.
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:It's been a year.
It's been a quiet year. No wonder
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:it has.
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:And every
so often they like to refresh it.
291
:One of the things for Dungeons and Dragons
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:they do the
the slang term for it is splat marks.
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:What that means is you have your
your core books.
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:You have your player's handbook,
295
:you have your Dungeon master guide,
you have your monster manual.
296
:And if you have those three, you can play
anything that your heart can think up.
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:Okay?
298
:And then they come out with books
that have different rules in them,
299
:or they come out with a lot of campaign
settings,
300
:such as Krinn, also known as Dragonlance.
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:If you've heard of that series of books,
it's a high fantasy
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:world of war between dragons.
303
:Originally based on books by Margaret
Weiss and Tracy
304
:Hickman, it was based on a home game
305
:that they played in that
they then turned into novels.
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:So were then, addressed by TSR and turned
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:into an actual campaign world.
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:Okay, so let's say I've, I used to love
Dragonlance growing up, but I didn't know.
309
:So they were two separate companies
at one time.
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:Well, Dragonlance was
was a series of books that was published.
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:It started out with Chronicles.
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:I can't remember the exact names now.
313
:Dragons of Autumn Twilight or.
314
:Sorry.
Yeah, it's been a while for me, too.
315
:I just,
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:I cast the Minotaur and all of my daddy
characters be named Kaz comes from that.
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:But, I always thought that
that was always part of the same thing.
318
:So the books were published by somebody,
and then they were the rights to
319
:it were purchased for the campaign,
or how did that work?
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:I don't know, 100%,
but what they have done before
321
:with other sets is
they will go to the author and say, hey,
322
:we would like to adapt this for our game
323
:so that other people can explore
this work.
324
:Okay, that happened with the,
Forgotten Realms,
325
:which is probably one of the biggest ones.
326
:It's the setting for Baldur's Gate,
which if you play or even hear video
327
:games, you've probably heard of Baldur's
Gate three sometime here in the last year.
328
:So that was one
hat was originally created in:
329
:So seven years before
daddy was even thought of.
330
:Written by Ed Greenwood
as a C, a setting for his novels,
331
:it caught on
332
:so much that he and TSR lined up together
and said,
333
:hey, this would be a great place
for people to play.
334
:This would be a great world
for them to go in and explore.
335
:And you now have dozens of authors
that have jumped into the world
336
:and expanded it,
and you've had movie adaptations
337
:and the most recent one
338
:that Dungeons and Dragons,
I believe it's Den of Thieves, was set in
339
:Forgotten Realms Bouldercounty
just set in Forgotten Realms,
340
:probably a dozen video games,
all set in Forgotten Realms.
341
:They did that same thing with Dragonlance.
342
:The series of books came out
and were published.
343
:I can't remember now
who the original publisher was, but,
344
:you know, it's interesting.
345
:It's interesting on that
because I my first knowing
346
:of these things, Forgotten Realms
was a video game, I think back in the
347
:like Atari days or something,
one of those gold
348
:box ones that they came out with
for a while and that type of a thing.
349
:I'm not aware of a Dragonlance video game,
350
:but again,
I had found it through the books,
351
:but it seems like, again,
all of these things certainly do set up
352
:for a perfect environment for something
like Dungeons and Dragons, in my opinion.
353
:So it does make sense.
354
:But you know, again,
at the end of the day, it's
355
:kind of interesting to see the history
here, the history of these things,
356
:because I had no idea
they came from different,
357
:you know, actually different publishers
in different places.
358
:I always thought that,
you know, Gary wrote all this stuff
359
:on, you know, on a Sunday afternoon
on the train in:
360
:So evidently that's not the case or 74.
361
:And if that's the case,
362
:well, some of them were like Ravenloft.
363
:It's a gothic horror
realm with these domains
364
:that are controlled by evil entities,
anything from witches
365
:to vampires and evil gods
and things like that.
366
:That was one that was created by,
I believe that one was created
367
:by Gary Gygax
as a different realm to explore.
368
:So it started out as a game realm
and then became books.
369
:And then you have the reverse,
the ones that started out as books
370
:or as somebody else's creative material
and then became a game route.
371
:So let's say I
372
:you know,
we've talked about this in the past,
373
:but let's say that
374
:you have someone that's completely new
to Dungeons and Dragons and role playing.
375
:What do you actually need?
376
:You said they're a couple of books,
but what is actually required?
377
:What is the process?
378
:How do you get started in this.
379
:Well,
so first let's talk a little bit about
380
:what do you do so that we have a framework
for what we're going to do.
381
:The indie or Dungeons
and Dragons is collaborative storytelling.
382
:That goes for just about any tabletop
role.
383
:And and what that means is you have two
384
:main types of players.
385
:You have your dungeon master,
386
:who is the person
who is narrating the story.
387
:They create the world.
388
:They create the ideas.
389
:They create all of these things.
390
:And then you have the
391
:players, and the players are the ones
that will actually have the characters.
392
:So if you think of a movie, the
the headline characters,
393
:the main protagonists, that's the player.
394
:So as they move through the story
that's being developed
395
:by the Dungeon Master,
but it's collaborative.
396
:Everyone should be having fun.
397
:It's not an us against them.
398
:It's challenges that everyone gets
a chance to participate in.
399
:And a well-run game
has some variety of challenges,
400
:so it's not just going to be, oh, look,
I'm hitting something with an ax.
401
:There should be puzzles
and social interactions
402
:and all of these things,
if that's what the players enjoy.
403
:And then the Dungeon Master will create
non-player characters, non-player
404
:characters, or all of the people
that populate the world
405
:that the player characters
are going to be moving through.
406
:So rather than just talking to nameless
barkeep,
407
:you have Carl, the retired
408
:soldier that opened a bar with his
409
:with his retirement money
after having his foot chopped off
410
:or whatever the case may be,
you throw those tidbits in there
411
:so that you have some reality
in and something to grip.
412
:Yeah,
413
:I know the depth of the characters
do make it make a huge difference.
414
:And, let me ask you this question
before we get into how to play the,
415
:you had mentioned
the idea of the players are kind of
416
:like the players in the movie,
but in a movie you have a script,
417
:you know what's going to go on.
418
:How does the Dungeon Master
know what the characters are going to do?
419
:And you know,
420
:because it's not going to be
421
:something that they're going
to really be able to script out, is it?
422
:It's not.
423
:And it's one of the hardest things
to learn as a dungeon Master.
424
:There is a saying nothing will mess up
425
:a campaign like players.
426
:So there's a Dungeon Master.
427
:There's a balance between
how much prep work you do
428
:and how much salary you put into
your world, and all of these things,
429
:because the players are going to come in
and invariably
430
:they are going to do something
that you are not expecting, right?
431
:That's going to derail
everything that you had planned.
432
:So it seems like this is something
that actually really builds on itself.
433
:You have a starting point for the story,
434
:but you don't necessarily
know where it's going to go,
435
:and neither does the Dungeon Master.
436
:At least that's what I'm understanding.
437
:Correct? It's collaborative.
438
:I'll use that word quite a few times.
439
:It is a story that is developed
440
:by the choices that the characters make.
441
:It is a story developed by the path
442
:that the story
or the Dungeon Master wants to take.
443
:It's not saying
that there is no framework, though,
444
:and what I mean by that is there are
445
:tricks and tips that a Dungeon Master
can use to keep something going
446
:in the way that it's supposed to do,
without feeling like a railroad.
447
:The railroad is one.
448
:The only option you have is to go
the way I want.
449
:But you can nudge you can guide you,
you can kind of direct.
450
:There is also a point
at which you can reach
451
:when you just kind of say, you know,
452
:the story has gone
so far from what I had prepped.
453
:I need a chance to stop and revamp
what I'm doing so that everyone's
454
:still having fun, because just going by
455
:the seat of my pants isn't going to work.
456
:Now that totally, totally makes sense.
457
:And we're going to break for commercial.
458
:Here we are talking to the vault host
James Sherwood,
459
:going over the history of Dungeons
and Dragons.
460
:This is user friendly 2.0.
We'll be back after the break.
461
:Hey everybody, this is
462
:Bill Snodgrass, Joe and user friendly
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463
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464
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465
:de-mining and many, many other things.
466
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467
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468
:at the bottom of the homepage
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469
:Mustangs coming down.
470
:I'm watching it from you.
471
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472
:I love people around
and they give me some of
473
:the church bells down.
474
:Welcome back. This is user friendly 2.0.
475
:User friendly dot show is your one
stop for everything.
476
:User friendly,
user friendly 2.0 and beyond.
477
:Check out our website to see where
you can submit your questions,
478
:get additional information, playback,
episodes and anything else you might like.
479
:Now everything's out there,
but I'm going to give you fair warning
480
:if you play season one.
481
:I warned you, it's
kind of funny to check it out though.
482
:From:
483
:We are talking to The Vault host
James Sherwood,
484
:discussing the origins of Dungeons
and Dragons,
485
:and in the previous segment,
we went through some of the basics
486
:of how the game came to be,
where it is going,
487
:how a Dungeon Master and the characters
and the non-playing characters work.
488
:Let's go ahead and drop back in. James.
Welcome back.
489
:Yeah, thank you very much.
490
:So we talked about all that
in the first segment.
491
:And let's go ahead and dive right in.
How do you play the game.
492
:What do you need.
493
:So to play the game there's a couple of
very basic things that you need.
494
:First of all you need I mentioned
some of that in that first section.
495
:You need a player's handbook, a Dungeon
Master's guide, and a monster manual.
496
:This is for ease.
497
:I'm talking about first edition,
498
:but these books have been pretty standard
through every edition since.
499
:Advanced basic was a little bit different.
500
:So in this edition, you're looking,
somewhere in the neighborhood.
501
:$50 a book.
502
:But that's really
going to be your primary expenditure.
503
:And you can find use copies,
you can find digital copies.
504
:And we'll talk a little bit more about
some of the digital stuff here in a bit.
505
:I'm gonna just throw this out here
because it's something
506
:that, I found interesting is the books.
507
:You get what you pay for.
508
:I've always enjoyed the artwork.
509
:This goes a lot
beyond just a system of rules.
510
:You have a lot of depth to all of that.
511
:As far as I know, minor hardbound too.
512
:So it's really a nice quality product
that they put out, in my opinion.
513
:And I love as much as reading about the
gaming system, just looking at the artwork
514
:and the different things
that are in there.
515
:And it is it's worth what you pay. It is.
516
:And that's one of the things
517
:Wizards of the coast
ought Dungeons and Dragons in:
518
:and shortly after
519
:that was when third edition came out.
520
:And one of the things
the Wizards of the coast really did
521
:was up the production value.
522
:Right.
523
:One of the other things that they did was
they went to streamline the game
524
:so that it's a lot easier for new players
to join in, because the old one
525
:had a lot of the advanced
and the advanced second edition,
526
:and a lot of very cumbersome rules
that were amazing,
527
:and I missed to some degree,
but they were not very player friendly.
528
:I remember that quite well.
529
:You know, my background is in physics
and the whole Mako thing.
530
:I never to this day
couldn't quite figure out.
531
:And for anybody that doesn't know,
that's a set of variables
532
:that had to do with how to attack enemies
and that kind of thing.
533
:It's no longer used.
534
:There are people that swear by it, and
there are people that absolutely hate it.
535
:I'm somewhere in the middle that I just
had someone else figure out why,
536
:and if you know what that go means,
I would love for you
537
:to throw me a message
and put that in the comment, because that.
538
:Yeah, so you're a die hard,
539
:but, so you need those basic books.
540
:You can get the additional supplements,
the various m a worlds
541
:and things like that,
but you don't need it.
542
:You can do it.
543
:Just just kind of off the cuff
and create the world
544
:that you want to play called homebrew.
545
:The next thing you need is a character
sheet, a character sheet,
546
:a wide variety of ways of doing it.
547
:Yeah.
548
:When I started, the only option
was a paper character sheet and a pencil.
549
:You write everything down
and once you get to your level
550
:five character,
it was all started to go sideways.
551
:Everything was a race.
552
:Everything.
553
:Line, script written over it
and all of these things.
554
:So it was time to write out
a new character sheet.
555
:With the advent of computers,
you started having digital character
556
:sheets or a little character
sheets, like PDFs that you could go into
557
:and type on and utilize the laptop
or something like that to do that.
558
:That's relatively new.
559
:I know we didn't have that
when I was a kid playing.
560
:And then for fifth edition
and fifth edition:
561
:there is an amazing
system called the Endpoint.
562
:D&D beyond is
563
:a computer database
that you can go in and buy the books,
564
:and everything is built in
so you can build characters, you can build
565
:monsters, you can build encounters,
you can do notes.
566
:You can build campaigns, you can use maps.
567
:All of these things.
568
:And the character builder
makes it so simple
569
:because everything is right
there in a digital framework
570
:for you to pull up,
and it makes it so much easier.
571
:I think the biggest thing
that I've noticed on
572
:that is the ability to search, because,
you know, there are rules on things
573
:and you have an index,
of course, in your books and all of that.
574
:But when you're at the table,
575
:there tends to be
sometimes disagreements on the rules.
576
:And then the next 20 minutes, everybody's
pulling out books for 20 minutes.
577
:You're doing well.
578
:And this is something that I've noticed
579
:that you can just simply look at search
like anything you would on a modern app.
580
:And the information's right there for you.
581
:It, just
it saves a lot of time and frustration.
582
:And from that standpoint,
I'm one that I've always preferred
583
:the tabletop version of it,
but I'm starting to warm up to this
584
:just because it does save so much time
and it also makes it a lot easier
585
:to put your character together
and all of that.
586
:And the other thing of it
is, is your Dungeon master now has access
587
:to what's going on privately,
because there's times in game
588
:you don't want the other characters to
know what's going on as part of the game.
589
:Right?
590
:So and that's always been a bit,
you know, difficult and awkward
591
:when two people go into the corner
of the room for ten minutes
592
:and then come back and you're like,
okay, what's going to happen to me now?
593
:You can avoid these things.
594
:So, so yeah, it's it is
definitely something that is a good tool.
595
:One of the other big
596
:things with
with the advent of the Navy on,
597
:you can get these books for about 25
598
:to $30 a piece
599
:in on the digital version,
on the DMV on website,
600
:rather than having to spend
$50 per book over and over again.
601
:Right.
602
:So it makes it much easier to get into.
603
:Well, there's another step of that too,
because from my understanding
604
:and from what we've played with it,
there's an ability.
605
:If one person owns a book,
share it out to the other players.
606
:So you also get rid of the problem of,
oh, we only have one book.
607
:And you know,
that could be somewhat cumbersome too.
608
:This does do away with that.
609
:I know there's some limits on that,
but it does work quite well from what
610
:I've seen it, and I run several games
611
:and I have my they call the compendium,
all of the books that I have shared
612
:in most of these campaigns, so that I'm
the only one that has to pay into it.
613
:Everyone else
614
:can just use what I have
and play and have fun,
615
:and they don't have to worry about too big
an investment.
616
:Yeah, and it does.
617
:It saves a lot on that front.
618
:You know, it's kind of funny
619
:because you talk about use of computers
and that type of a thing.
620
:Just a little aside on this, the
this is the first time I've seen it where
621
:I think they've really gotten it
right. It's easy to use.
622
:And you talked about the PDF
nullable character sheets.
623
:Well, back in the 80s,
Commodore 64, in the Atari,
624
:somebody had made an attempt
to do something like this,
625
:and unfortunately,
it was one of those bits of software
626
:that if that was your first experience
with roleplaying,
627
:you probably wouldn't continue
because it was,
628
:you know, so difficult modern day and age.
629
:You have a tablet that runs on a battery
set in front of you on the table.
630
:There were groups
that were taking these desktop computers,
631
:trying to get together at a table
because there was no networking.
632
:Bring them up.
633
:So you have all these monitors
and different things going on,
634
:and it was considered somewhat cumbersome,
especially when
635
:because of the day and age, it
didn't save your character sheet or didn't
636
:save changes
or some things that you know.
637
:But definitely I've seen this going on.
638
:And then there's
been the games and things,
639
:but this time it does seem like it's
seamless, it works
640
:well, and it's just something
you can sit down and use.
641
:And there's not the frustration
that there once was,
642
:but it is kind of funny
to think about this.
643
:The attempts of this have been going on
for, well, 30 years,
644
:and it took that amount of time
to seem to get it to work properly.
645
:50 years actually celebrate the 50th.
646
:Yeah, you're right, 50 years.
647
:It's I don't want
to think I'm not old anyway,
648
:speaking of
649
:expenditure, here comes the probably
650
:from the most expensive
part of the entire game is having dice
651
:and what is known as the Dice Goblin.
652
:And the dice Goblin is somebody who will
by dice at the drop of a hat.
653
:Realistically, you need one set.
654
:Oh no, no, that's theoretic.
655
:Well,
there's no way that would possibly work.
656
:True.
657
:And the set of dice is
658
:seven die.
659
:You have a four sided, a six sided,
660
:an eight sided, the ten sided,
661
:a 12 sided, a 20 sided,
662
:and then what's known as a percentile,
which is a ten sided die
663
:with instead of one through zero,
you have ten through zero.
664
:So you put these things together
and depending on how you're playing
665
:and what type of check you're doing
666
:and and what you're rolling,
you're rolling, you however many dice.
667
:Dice are dangerous.
668
:I and I caution you enough on that
669
:because I personally have about 75 sets.
670
:But one of the things that I've taken
to doing, and there are dozens of dice
671
:superstitions out
there, is for each game that I'm playing.
672
:I have my own 2 or 3 sets,
673
:just because to me
that makes it feel a little more real,
674
:and it helps me keep track in my head
of what I'm actually play.
675
:Yeah.
676
:And you actually do
want more than one stat,
677
:because there's times
you do need multiple dice.
678
:No reality one set will get you going.
679
:It's, you know, that's the case.
680
:But you know, and this is another area
where art in artistic
681
:things have really gotten into that.
682
:Now it's a little bit about availability,
but also there are
683
:a lot of different kinds of dice
and some really cool ones that,
684
:that you can get that are just go way
beyond just your basic set.
685
:Oh yeah.
686
:I mean, you have your basic plastic
687
:and resin ones, you have silicone dice,
you have metal dice.
688
:I have seen stone dice or semi-precious
stone dates.
689
:I saw, set made out of amethyst
that were absolutely gorgeous.
690
:I think sterling silver, sterling silver.
691
:I haven't personally seen gold,
but I've heard they make them,
692
:they are also now
coming up in Bluetooth dice,
693
:which is okay once the Bluetooth dies.
694
:So Bluetooth is one of the big things
that's happened.
695
:Covid really kicked a lot of this
in which I know
696
:I just said the C-word,
but I apologize for that.
697
:One of the things that it did, though
is it started up remote play.
698
:So you have, websites
like Fantasy Grounds and Roll20.
699
:So what they allow
you to do is play online.
700
:Well, for those of us like myself,
701
:don't want to click a button and have that
tell me what happened.
702
:I can roll a physical die
that is Bluetooth to my computer
703
:and it will populate that
roll into the website.
704
:Oh that's cool, that's cool.
705
:They're not perfect yet.
706
:Last I saw, they were somewhere
in the neighborhood of 40 or $50 a die.
707
:Wow. One that I saw
was just that they added each one.
708
:20 sided dice.
709
:So there is the entire gambit.
710
:If you're a head,
they've got that for you.
711
:Availability.
712
:You can find these all over the place.
713
:You can find them online.
714
:Your big, big bundle deals like Amazon.
715
:And you can find them at your local game
stores, which are great.
716
:I use Wild Things.
717
:And in, Oregon
I have found really good specials on dice,
718
:and they have a lot
of different manufacturers.
719
:So where you can go if you want to
look online that I highly recommend.
720
:I've used them for several dice purchases
and some other accessories.
721
:You may have heard us
talk about it from our Rose city Comic-Con
722
:Misty mountain game.
723
:If you need roleplaying accessories,
they've got it and it's.
724
:I've bought
725
:probably two dozen sets from them
that are anywhere
726
:from those silicone dice all the way
through some beautiful metal dice.
727
:And I really have appreciated
what they did.
728
:And their prices are very reasonable.
729
:And, you know, this is one thing to is
you've got artists doing this.
730
:And yeah, you can go on Amazon and order
a set of dice and most of us do have them.
731
:But check out your local game stores
because you're going to, number one,
732
:find things that you won't find online
that are very unique.
733
:And number two, you're supporting
the small businesses and small artists
734
:in a way that is not as accessible.
735
:And other things.
736
:The third part of it is you got to meet
great people that are also interested
737
:in what you're doing and,
figure out new things.
738
:That is a very big part of it.
739
:This is a social activity.
740
:They have come up with a way
to play with one person.
741
:They have come up,
they're starting to do some AI generated.
742
:So the AI is the Dungeon Master.
743
:There's some things like that with it.
744
:You can't be sitting down with 3
or 4 friends
745
:around a table,
rolling some dice and having a lot of ups.
746
:Yeah.
747
:And you and you definitely do.
748
:And sometimes maybe you're wrong,
but yeah, you know.
749
:So we've talked about books.
750
:We've talked about dice,
we've talked about here are your sheets.
751
:We've talked a little bit about players.
752
:So you have to have a dungeon master.
753
:And then for me personally I like to
keep it to about six player characters.
754
:Once you get over that, you can do it.
755
:You can play with any number,
but it starts to get a little bit overly
756
:cumbersome.
757
:The characters are only 12
compatible stories.
758
:Not that there can't be tension,
not that there can't be a opposing view,
759
:but this is collaborative storytelling.
760
:So if somebody is there
761
:just to break the game,
it takes it away from everybody, right?
762
:Yeah. So you want them to get along.
763
:You want them to have
the same concept in mind.
764
:If everybody's coming into it
765
:with a different idea,
one person wants it to be comedic
766
:and one person wants it to be super high
fantasy
767
:using only only Old English
or High English, or however you want to do
768
:that,
you'll have a lot of conflict at the table
769
:and it won't be as much fun for everyone.
770
:So you do what's known as session zero,
771
:and session zero is sitting down
and just talking about
772
:what do you want to see out of the game?
773
:And it's really that simple.
774
:It's sitting down and saying,
hey, I, I want to have fun with this.
775
:I don't want it to be hugely serious.
776
:I don't want there to be adult themes,
or I don't want there to be horror themes,
777
:or I really want to have a lot of suspense
with it, or a lot more of the political
778
:intrigue and role playing rather than just
hitting things with sticks.
779
:And that's when you work those things out,
so everyone's on the same page,
780
:so everyone can have the same amount
of fun.
781
:Yeah, it's so true.
782
:And that's another thing too,
is because the people playing
783
:also bring different techniques
to the table.
784
:There's a lot of people
785
:that are into the acting part
or the role playing part in this.
786
:There's a lot of people that do
want to just hit somebody over the head
787
:with a stick of gear, figuratively
in the game, of course, usually.
788
:So, you know, and you bring all of those
things together and you can actually
789
:if you have a good mix of people
to get along, that can work well.
790
:But if you don't, it can be a headache.
791
:I know,
you know, there's both sides of that's
792
:why it is important to make sure you are,
you know, vetting a little bit
793
:and get your session zero down
so that you're able to have all of that
794
:and have, you know, knocked out
before you actually start gaming.
795
:And then comes the most important
is for every player to have
796
:you have your character,
and your character is that alternate
797
:persona that you get to be
when you jump into the game.
798
:It's that break from reality.
799
:It is leaving your care
or some worries behind you
800
:and stepping into someone else's life
with its own cares and worries.
801
:But it allows you to distance yourself
from who you are and find something unique
802
:for you to play with
and for that character.
803
:There are three main components.
804
:The first one is species.
805
:They change from race to species
with the:
806
:a little bit before that actually,
which is who do you want to play?
807
:You want to be a sturdy, short dwarf.
808
:You want to be an athlete.
You want to be an elf.
809
:What do you want to be?
810
:Do you want to be a variant on human?
811
:But it's kind of
812
:what species do you want to be,
and how is that going to interplay
813
:with your backstory?
814
:The second part is class.
815
:Class is how you want to function
mechanically.
816
:You want to be a wizard.
817
:Do you want to be a cleric?
818
:A wizard is casting spells, clerics
or healing people
819
:and and providing support.
820
:You can be a fighter
hitting people with a big stick.
821
:You can be a thief and sneak around.
822
:There's all of these options
that you can look into as to what
823
:you want to play out, and that'll affect
how you interact with the story.
824
:Because if you're the sneaky thief, you're
probably not going to be a front line
825
:character.
826
:Or if you're the charismatic cleric,
you may be doing
827
:worth the role play in the
they call it face.
828
:The person that interacts the most
with the non-player characters right.
829
:And then you have for me,
830
:probably the biggest part,
which is the backstory
831
:and the backstory, is who is that
character lifted out from being just
832
:numbers on the page and rolls of the dice
833
:and determine who that person is,
834
:because I when I go in and play,
I don't want to be James, the radio host.
835
:I want to be Brad.
836
:It's the warforged barbarian
that is there in order
837
:to redeem himself from past war crimes.
838
:That is actually a storyline
that I played,
839
:because that's the story that I want
in my head.
840
:That's what I want to create so that I can
move forward with that, you know?
841
:And as far as all that goes to you, talk
about the kind of characters you play.
842
:And this is really
where it gets amazing to me,
843
:because you can do anything
you can think of.
844
:And I've been in some games
where you're not always the good guys,
845
:and those can be very fun
to, you know, it just depends on,
846
:you know, what you want to do
and what the group wants to do
847
:and what what
you're kind of in the mood for.
848
:But I've I've played it from both ends
and it's been a lot of fun.
849
:I have found that there are certain
850
:character classes that I like to do that
I'm more comfortable with.
851
:Sometimes I'll get out of that box
and then things get real weird.
852
:But you know, it's again
one of those type of things,
853
:and it does make a lot of sense.
854
:What you're saying.
855
:Well,
and then it's all about finding a way
856
:to create a persona other than yourself
857
:and seeing how it plays in the story
with these other people.
858
:My biggest takeaway for this
is having that chance with other people
859
:to really explore what you want to do now,
and that is that's absolutely true.
860
:All kinds of things.
861
:Just a little bit here,
James, talk about the vault.
862
:Give us an example
or explanation of what you're doing.
863
:I mean you've done some segments here,
but I understand
864
:you're going to be making this
a standalone show.
865
:When I got into this, the vault was,
hey, you want to
866
:come on and talk about some games?
And it's taken off.
867
:Apparently people like what I have to say
868
:and it is turning into possibly
my own show.
869
:The vault is a chance
870
:for me to look at any type of game
you can think of.
871
:I've done board games,
I've done video games, role playing
872
:games, you name it, I want to touch on it
873
:and it is real reviews
from somebody who's willing to play them.
874
:It is a layman's view.
875
:I am not a professional gamer.
876
:I do not spend well.
877
:The night I spent decades on,
878
:but it's somebody who goes in
and looks at it from the standpoint
879
:of what makes a game fun
880
:and what are the components of it.
881
:And let me test these things
and really get involved in it.
882
:And it's something that I am passionate.
883
:It's something that I very much
enjoy doing.
884
:And I think it's important
to do this on out.
885
:You know,
there's a lot of people that review
886
:games, video games and that type of thing,
and there's very good people at that.
887
:What you're doing is a little bit
beyond that.
888
:First of all, it's not just video games.
889
:As you said previously, you're going to be
890
:covering all aspects of games, but
it's also the ability to actually dig in
891
:and see how these things go
and not go by some press release.
892
:But the reality,
893
:and I think
894
:that's something
that I'm really looking forward to,
895
:you know, being able to hear about
and and kind of see where that goes.
896
:And yes, your segments have been extremely
well received.
897
:We get a lot of comments
every time that you're on and all of that.
898
:So it's going to be, I think, amazing
to see where this ends up going.
899
:And I think it's going to go well.
900
:So you know right now
user friendly dot show.
901
:The bolt dot
show is going to be the domain for that.
902
:And it's up and running right now.
903
:But there's going to be some more things
coming up there as time progresses.
904
:And you know whatever however we go
forward is going to be there.
905
:So I'll be the place to check it out.
906
:And one other thing
I just want to brought in the last minute
907
:or so we have here is if this is something
where you're having trouble
908
:finding other people to play with,
there's a lot of different ways to go
909
:about that.
910
:Most conventions
you can do drop in gaming, but again,
911
:a lot of your local stores,
your game shops will have sessions set up.
912
:Right.
913
:You want to speak to that for
914
:just a little bit here
on our last about 10s here.
915
:Sure.
916
:If you can find a local game shop
which you can find in most towns,
917
:easiest way to do it.
918
:You walk in and you say, hey, I would love
to jump into at the indie game.
919
:Do you host here?
920
:Do you know of groups where I can play
and they'll find it.
921
:And if you're having a hard time finding
somewhere or if you're more remote,
922
:you can go on to somewhere like roll20.com
and they actually have game finders.
923
:You put in the type of game
you want to play,
924
:and it brings up a list of games
that have open availability.
925
:And then you can jump into that
and you can find someone to play with.
926
:It may not be quite
as much fun for me online,
927
:but it still gives you the chance
to immerse yourself
928
:in that story and find out
if it's something that you want to do.
929
:Yeah, and very much out there.
930
:And it's a starting point
and a way to meet new people
931
:that have the same interest.
932
:Well, games, thank you for joining us
this week and good luck with the vault.
933
:This is user friendly 2.0 until next week.
934
:Keeping you safe on the cutting edge.
935
:Thank you for taking
the time to listen to the vault again.
936
:My name is James Sherwood, I'm the host
and I would really like to hear from you.
937
:If anybody has any comments or questions,
feel free to go to my website.
938
:It is the vault dot show.
939
:Down at the bottom
there's a tab for contact Us.
940
:You can feel free to go on there,
drop a line, ask questions,
941
:make comments on the show
or if you have any any input.
942
:I would love to hear it
943
:next time on the vault,
we're going to go ahead and take a quick
944
:look into trading card games,
especially a new game that we ran across
945
:at Rose city
Comic-Con:
946
:It's a new training card game
that has multiple levels of strategy
947
:and some absolutely beautiful artwork,
so tune in next time where I meet with
948
:some friends of mine
to talk about what this game looks like
949
:and how it stacks up against
some of the other items in the genre.
950
:So again,
I look forward to hearing from you.
951
:You all take care and I will see you next
time when we break into some more fun.
952
:User Friendly 2.0.
953
:Copyright:
954
:by User Friendly
Media Group, incorporated.
955
:All rights reserved.
956
:Content is the opinion
of the show's participants
957
:and not necessarily this station
or platform.
958
:Request for material use.
959
:Interviews.
960
:CcpA Privacy Notice
for California residents
961
:GDPR information for UK
962
:and EU residents and any other feedback
963
:may be submitted at user friendly
Dot show.
964
:We welcome your input.
Thank you for listening.

